I HEARD WORD OF A SETTLEMENT THAT NEEDS OUR HELP
Zorothegallade
Other soulsbornes give you the options to get good at tanking, parrying, dodging, or generally get smarter with how you engage enemies.
In Sekiro you deflect or die.
Stronghold 3.
Playing the campaign, the building and combat are pretty crappy and wonky but I'm still enjoying it because it's the typical Stronghold gameplay of building up your fortress and defending it until you can annihilate the enemies.
Then a mission comes where you have to kill three nobles, with a limited army and no buildings, and they have a castle chock full of traps you cannot see which will kill chunks of your army unless you already know they're there (and some of them are impossible not to trip, so you have to send in a cheap unit to trigger them...good luck getting it past the omnipresent enemies)...and it has a fucking time limit, so you can't even go in cautiously to try and conserve troops. It killed what fun I was getting from the game pretty much instantly.
Games being printed and shipped before they're finished, banking on huge Day 1 patches (which the player will have to pay for in download time and storage space) to make them playable.
Last thing I did was play a fresh character in Terraria. The copper axe is gonna be a bit scary but other than that I can beat him up no problem.
Gnomoria. It looked nice but it looks like development was permanently suspended.
The game continues but you can't see it because camera guy is dead
Man, wait until you find out what the Rogue's story in Octopath 2 is like.