this post was submitted on 30 Nov 2023
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[–] MonkeDiesTwice@alien.top 1 points 11 months ago

Might be a hot take, but in Dave The Diver, when you (spoiler) >!meet the fish kingdom people (forgot what they were called)!< I lost interest in the game. I just wanted to find bigger and crazier fish! I don't care about their story missions.

[–] ElSpazzo_8876@alien.top 1 points 11 months ago (1 children)

I will always answer Genshin. One twist in a certain act just yeah... Sour my perception of the game as a whole

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[–] F_U_2_MAN@alien.top 1 points 11 months ago (2 children)

When World of Warcraft switched the hunters from mana to focus... sounds dumb but it f'd with me. Also getting into the habit of putting out an expansion ASAP when a lot of people didn't even get to experience all the content of the latest one, then being able to buy gold with real money... get outta here

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[–] Louai991@alien.top 1 points 11 months ago (2 children)

Red dead redemption 2 when you play as jack after Arthur i feel that jack is weird dude to play with

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[–] Greedy_Leg_1208@alien.top 1 points 11 months ago (4 children)

Star wars Battlefront 2. You play the most loyal person to the empire. But of course you get a change of heart and join the rebels. It was suchs a boring choice.

We finally got a chance to see the bad side of the story. But no....

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[–] Pluck_oli@alien.top 1 points 11 months ago (7 children)

I really enjoyed FFXV first half open world. Then suddently the game became XIII and I hated it

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[–] David_mtg@alien.top 1 points 11 months ago (6 children)

Prey (2017). The ending really ruined wat was shaping to be a "top 10 favourite game". It was the equivalent of "it was just a dream" ending in movies, makes you feel like you just wasted your time.

[–] Lethargicpete@alien.top 1 points 11 months ago (2 children)

I didn't read it as "it was just a dream", the events did happen and it was more akin to a story being recounted like say The Princess Bride.

[–] Cam27022@alien.top 1 points 11 months ago

That’s how I saw it as well.

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[–] wejunkin@alien.top 1 points 11 months ago

Not really a twist, but the end of Beginner's Guide pissed me off so bad that it completely turned around the glowing opinion I had until that point. With time and space I can separate the good from the bad better, but for awhile I was completely soured on the game.

[–] Pegussu@alien.top 1 points 11 months ago (5 children)

Dark Pictures Anthology: Little Hope's ending is complete horseshit.

[–] IceC1303@alien.top 1 points 11 months ago

I never understood this take. People complain that the ending means your choices don't matter but it's a video game. If your choices matter in their other games because you can "save the lives" of the characters, how does that matter more than saving the life/memories of the main character in little hope?

[–] wulv8022@alien.top 1 points 11 months ago (1 children)

Fuck that game. I never felt I wasted money and time with a game so much like with this one. I only paid 15 euro but I am still mad about it and my time. Didn't bother with other dark pictures games. Because the first one had a similar plot twist. Also you can guess it right at the start or close to the end but think "nah they won't go that obvious stupid route" Oh how naive I was.

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[–] LauraTFem@alien.top 1 points 11 months ago (5 children)

Super Mario Odyssey was ruined the moment I realized I could purchase infinite stars/moons in the game’s shops.

All that collection time wasted. I abandoned the game right there, and when I replay it will be with a rule to never buy stars/moons.

[–] Themris@alien.top 1 points 11 months ago

But the goal of the game isn't to acquire x moons. It's to find each moon. Who cares if you can buy some.

[–] Aezorion@alien.top 1 points 11 months ago (1 children)

That or cap with a purchase of 1 per shop or something?

[–] Deruta@alien.top 1 points 11 months ago

Yeah I’m pretty sure it’s one per shop… which considering you often need ~15 for each level isn’t a huge difference.

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[–] PhanThief95@alien.top 1 points 11 months ago (4 children)

The ending of Mass Effect 3.

[–] Xenozip3371Alpha@alien.top 1 points 11 months ago

I wouldn't say it ruined the game, but it definitely left a sour taste on the experience.

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[–] kerred@alien.top 1 points 11 months ago (1 children)

Was playing House in Fata Morgana.

I got to "that part"

I stopped playing and held my wife and kid for a while thankful for having them in my life.

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[–] Positive_Rip6519@alien.top 1 points 11 months ago (2 children)

Ghost of Tshuchima.

They spend the entire game building up what an unbelievable badass your character is. He has superhuman senses and can literally see through walls via hearing. He constantly takes down groups of dozens of enemies that ambush him. He tanks damage that would kill a hundred elephants and just keeps on going.

Then, they have a cutscene where some random nobody enemy somehow manages to SNEAK UP ON THE GUY WHOS HEARING IS SO GOOD HE CAN SEE THROUGH WALLS AND IS SO TOUGH HE ROUTINELY TANKS SHOTS FROM FLAMING BALLISTAE, and just casually knocks him unconscious with a wee little bonk to the head. And what's worse, then when you're captured, they kill an NPC you've grown to care about (again in a cutscene where you have no control) and a ton of horrible shit happens, all because your demigod of a character somehow magically got snuck up and knocked out by some fodder enemy that in reality you would have heard coming a mile away and oneshotted without even looking at them.

[–] sbufish@alien.top 1 points 11 months ago

Idk why you hot so many downvotes, this is hilarious 😂

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[–] Xenozip3371Alpha@alien.top 1 points 11 months ago (7 children)

Bioshock Infinite, Booker has to die, so every version of Comstock will die.

It makes no sense whatsoever, that's not how parallel worlds work even inside of that game.

Hell in the Burial At Sea DLC we see that at least one Comstock did survive.

[–] Fairyliveshow@alien.top 1 points 11 months ago

Same here...initially, I was captivated by its stunning visuals, intriguing setting in the floating city of Columbia, and the dynamic between the main characters.

The twist towards the end, involving the multiverse and the revelation about Booker and Comstock's relationship, felt overly complex and somewhat disjointed from the rest of the game.
It left me with mixed feelings, as it seemed to undermine the strong narrative foundation built up to that point.

[–] PommesMayo@alien.top 1 points 11 months ago

I haven’t played infinite since finishing it once because of that. It’s a shame really, because I do like to replay the first two at times. It just felt like they wanted to outdo the “would you kindly” twist. However they went way overboard, they drifted away from all other themes of the story, and in the end it did not even make a whole lot of sense

[–] Odd-Collection-2575@alien.top 1 points 11 months ago

IDK it made sense to me

[–] sbufish@alien.top 1 points 11 months ago

Booker becomes Comstock though so clearly if you kill booker he cannot become Comstock. Please correct me though; I haven't played that game since shortly after its official release on the xbox and i remember the story was very convoluted.

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[–] Gusta116@alien.top 1 points 11 months ago (3 children)

Diablo 4. Bro, you don’t even kill Diablo wtf???

[–] reddumbs@alien.top 1 points 11 months ago

Yet!

It’s a Live $ervice game!

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[–] dandroid126@alien.top 1 points 11 months ago (3 children)

Unlike most of reddit, I really liked Starfield's story. The ending killed it for me. I absolutely hated the end.

[–] dinofreak6301@alien.top 1 points 11 months ago

I didn’t hate the ending per se, I hated what entailed. Like yeah the Starborn gear and ship are cool, but at least let us take something to another universe? Whether it be our lover, money, weapons, ships. Just one thing would be nice.

Although, I can understand what they were going for. From what I gather, it’s basically to make you understand why the Starborn are the way they are. They left everything behind, the universe they’re in isn’t their home, they don’t actually know anyone there. They’re basically forever isolated.

Now of course that didn’t really translate well to gameplay. I replay mostly in hopes to get more of the unique universes, I’ve only gotten one so far out of 3 Unity entries.

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[–] Repulsive_Echidna476@alien.top 1 points 11 months ago (7 children)

I really liked Deathloop—I don’t think it was game of the year material, but it was fun and I don’t regret having purchased it as soon as it came out—but as soon as I got to the ending I was like “nnnnnno, this is stupid, this can’t be how it ends.” That was how it ended. I shut the game off and never went back to it.

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[–] Wobeeyert@alien.top 1 points 11 months ago (7 children)

Very long time Halo fan here. Played the first game in 2001 when I was young, got Halo 2 right after launch, followed the entire series (books, graphics novels, official site info dumps) up until right after Halo 5. I did play Infinite, though, which I didn't hate. Anyways, here's mine.

Halo 5, when it turned out a fragment of Cortana survived. Making the entire sacrifice at the end of 4 to feel almost a waste of tears. Then she turns evil and is the new big threat. Kind of just went, "Welp. Wonder where tf they'll go with this now."

Not only made me feel ripped off from Halo 4, but 5 as well.

Then Infinite came out. Where is Cortana, you wonder???

Oh, she died. Yeah, for real this time. Off screen. Oh, but don't worry, an echo or some bull crap tells you everything that happened, and you can see a reenactment of when she, I guess, made herself explode???

Kind of ruined three games worth of Story for me. Don't get me wrong, each one has positive features of the stories, they just all feel entirely soured by the Supernatural-esqe die, live, die stuff.

[–] DHA_Matthew@alien.top 1 points 11 months ago

H5 basically ruined that entire series for me, but I will say that I think Infinite was 343's best attempt at a Halo game (although if it wasn't for Gamepass I'd never have played it).

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[–] Zestyclose_Table3391@alien.top 1 points 11 months ago (1 children)

Outlast 2. Loved the village and rural setting with religious and body horror. Bored out of my mind with the way too frequent school flashbacks.

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[–] SaltyCandleLicker@alien.top 1 points 11 months ago

Ark was pretty fun until I tried the online servers....

It is still fun, but the online side left me disheartened

[–] Arcadia48@alien.top 1 points 11 months ago (11 children)

I wouldn’t say ruined but in the Uncharted games when the supernatural creatures showed up. Always threw me off.

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[–] DarkFett@alien.top 1 points 11 months ago (3 children)

The campaign of the 2019 SWBF2. I just wanted to blast some rebel scum. Wouldn't have minded if they had segments switching between Rebel and Imperial perspectives but just making Iden go full traitor bothered me.

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[–] corgandane@alien.top 1 points 11 months ago (23 children)

Far Cry 5 had me hooked until the first time I got inescapably kidnapped to be stuck in a frustrating story mission.

The it happened again, and again. Never finished the game after that.

[–] Front-Advantage-7035@alien.top 1 points 11 months ago

Did you try new Dawn? Much better experience honestly

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[–] Crash4654@alien.top 1 points 11 months ago

Army of two, devils cartel. Got to a point, stopped, got pissed, never touched it again.

[–] slayemin@alien.top 1 points 11 months ago (2 children)

I played Might and Magic 7 all the time. Fantasy RPG in a dungeons and dragons universe? Sign me up! The twist? In the end your universe is being controlled by a horde of cybernetic robots and you had to level up your lazer shooting skills. All your efforts into leveling magic were for nothing. Then you go around and fight dragons with laser guns. Its just ridiculous and OP. Then end ruined the game.

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[–] TheNeedToKnowMoreNow@alien.top 1 points 11 months ago (2 children)

That choice at the end of gears of war 5 was so fucking jarring. I don’t think they can recover from that. It was already not a great fame but yeah the ending sucked so much

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[–] kaigem@alien.top 1 points 11 months ago

FFVI. I got to the point where you could glue magic onto any character. “Awesome,” I thought. “I can teach cure, life, and clear to every character and never worry about dying.” And soon enough, I stopped worrying about dying. All the challenge was drained from the game.

Of course, I could always just not do that. Play the game with the way the characters are built. But the joy was already gone.

[–] Zip_Zilch_Nada@alien.top 1 points 11 months ago

I had high hopes when I first picked up Sly 4 Thieves in Time. I did my best to avoid any and all spoils of the game. Started going through it and loved the direction of it. But then the reveal of who the Black Knight was just made me question the stupidity of the games direction. Not to mention also the main antagonist being incredibly lame too as you progressed further.

[–] Agreeable_Try_5415@alien.top 1 points 11 months ago (5 children)

The last of us. They/them ruined it for me.

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[–] Rich-Blacksmith6672@alien.top 1 points 11 months ago (3 children)
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