Single Use Padds:
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My headcanon has been that many of those PADDs are 1-time use read only devices that can't have the data copied, transferred, altered or deleted. When they're done, they just get resynthesized. They could be for classified data, secure reports, and so on. If it's just reading a couple duty shift reports, they are the small simple PADDs with scroll buttons. Intelligence reports on the sector, would have different levels of interactive bottoms on the sides. Potential prototype vessel upgrades, more space, more interactive features, and so on.
Alternate interpretation: Starfleet's mobile device UI isn't great for managing multiple documents that you quickly switch between. Everyone defaults to using multiple PADDs because they're not going to see a major revision of LCARS anytime soon.
(Also, they're free and easily obtained, just go to a replicator.)
because they’re not going to see a major revision of LCARS anytime soon.
I just realized the logistical support nightmare that would be. It has to support written language and cultural context for all Federation species without breaking UI/UX. It would also have to produce legible output for all those different vision systems, which could run the gamut of what's "visible" light frequencies, contrast, brightness, and suitable magnification. Once your software engineering dream-team solves all that, you don't change it. Ever. My head canon here is that LCARS is ugly and clunky, but is a compromise that everyone can manage to suffer through.
I find it amusing that a console featuring tangible buttons and lights with fixed positions, as seen on the original Enterprise, might actually be the better answer here.
Which would explain why TOS-era ships used those everywhere. Until they had LCARS and the matching display tech it was just easier to have everyone remember button positions.
Look at the size of those bevels
Bezels..?
Auto correct is dumb
Yeah, bezels. It was autocorrect, totally.
Hey, we're getting there lol. If you count things like RFID tags (which have circuitry and microcontrollers embedded), we have plenty of disposable, single-use tech.
There is definitely lots of single use tech in use today, but I'm more referring to IPAD/Tablet like things that seem to be single use in Trek shows.
Pretty sure they used single use PADDs to bridge the meaning of paperwork to the digital age.
What for example screams being busy more? A bunch paper stacks/PADDs or just a single PADD?
I don't think they're single use like you'd throw them away or anything. I think they use multiple PADDs so they can hold and interact and look at multiple documents at the same time.
In a post scarcity setting, it makes sense. Sometimes I like having multiple paper documents in front of me, and that feels like the equivalent.
Having to voice commands to the computer. “Computer” will be part of the neural sync.
Also, typing anything or the use of buttons.
You have to use your hands. Like a baby’s toy?
Direct-fire ship-to-ship weapons. Modern war is more and more about missiles, drones, etc. I think in the future the idea of ships coming near each-other and shooting directly will seem really old-fashioned, even if they are using space lasers.
It's already a stupid idea and concept today.
This is some interesting thought on how space battle and interstellar war would be fought.
My guess is .... big giant spaceships
I think that future tech will have much smaller craft or technology to move people from one star system to another.
The giant starships we highlight in the shows today will be looked at in the future in the same way we look at people in the 1900s who thought that big giant cruise ships over the ocean would be the best way to travel around the world in the future.
I mean it's not the best way to travel, but there have never been more cruise ship passengers than today.
Even skipping the point of travelling between star systems in the future, as that is highly doubtful at best, that's not a principle I subscribe to.
It's usually way more economical to go for scale rather than individualism, let's look at some examples.
Travelling by bus or train is way cheaper and more efficient than travelling by car. Travelling by cruise ship/ferry is way cheaper and more efficient than getting your own boat. Travelling by passenger plane is way cheaper and more efficient than travelling by business jet which in turn is more efficient than getting your own little plane, which might not even be able to get you where you want to go.
Generally, especially when involving long distances and the material needs associated with it, having a big enough vessel to share the costs and limit the need to restock (en route) to a minimum.
Bar safety, logistical and cost concerns, we could already cram a nuclear reactor in a car or a bus. We don't because it simply doesn't make sense.
I see no reason why that logic wouldn't apply to some magical device that would enable interstellar travel, even if it would be able to instantly teleport you to your location without having enormous energy requirements.
Weirdly shaped starships.
- Why wouldn’t they be mass-symmetrical around the propulsion?
- why are some vertically oriented? Are these people constantly using elevators?
- what’s with this saucer on a sausage thing ? There’s a lot of inefficiencies in building, maintaining, and using the ship.
- If there is ever a time when a Starship can fly in an atmosphere, there’s going to have to consider aerodynamics
Where do you think they would put a bowling alley for those long extended away missions that last for months?
If I remember correctly the original designer's ideas were that the nacelles were meant to be dangerous to be around, so they had to be separated from crewed areas, the saucer section was supposed to be a habitable life-boat in case of emergency, and the lower body was for mass storage, cargo, and main engineering. But over time startship design has ignored most of these concerns. In-universe I guess you could say nacelles got better shielding, replicators got better, so there was less need for space for non-reconstitutible cargo.
I think the opposite. Economies of scale would make it better to build HUGE. Kilometer long ships that can do everything you need with tons of redundancy. This means whole families can come along. Everyone has jobs, and every job is covered.
The fax machine is forever. There's a fax machine on the International Space Station.
Okay, I'm joking. But I bet you considered it for half a second, because fax machines have been that damn hard to get rid of.
cries in German
* faxes in German
The choice of drugs. Star Trek is all about alcohol (often alien alcohol) and caffeine (sometimes alien coffee). Any time any other drug is shown / mentioned, it's because it's a big enough problem to be a plot point. I think 20 years from now, a few light drugs, including marijuana, will be so common that it will seem strange that they're not part of society in the 23rd century.
that looked like a fax machine
Looks like nobody knows what a computer terminal looks like nowadays...
I really doubt flying a spaceship will ever just be sitting in a bucket seat with a screen of touch controls
Yeah: It'll be your brain in a jar (or just stored digitally) and you'll just get a new body 3D printed when you arrive at your destination... After landing.
Purely in-person meetings, or pure 1-1 video calls. In modern offices, we're seeing more of a hybrid setup where some people in the meeting are in a room together, and other people are joining remotely. My guess is that in the future
Like, if Geordi La Forge leaves the Jeffries tube to attend an in-person meeting instead of joining in remotely so that he can keep working the problem while keeping everyone updated, that will seem really weird.
Has anyone noticed the lack of trash cans in Star Trek? I guess they finally solved all the trash problems in the future...
It's mentioned a few times, replicators can work "in reverse". They'll put in trash, dirty dishes, old clothes, whatever is no longer needed back in for the replicator to break back down into energy for later use
2D screens.
I've got one better: in at least one if not two instances, Spock uses an E6B flight computer (a specialized aviation slide rule, WWII technology) to calculate a time of arrival/impact problem. They're still made and sold today for student pilots but they're definitely outmoded.
Capitalism.
The holodeck as cool as it is falls apart under scrutiny.
A full dive VR headset uses far less space and would be capable of offering a better experience.
It's also more realistic to expect given how unlikely we can make playing inside a microwave safe or possible.
Full dive can't replicate exercise that many crew clearly used it for, Picard often rode horses and Worf had combat workouts as examples
Cars that don't solar charge themselves.
Non-self-driving cars
Physical Mail other than packages
Passwords
Ad driven economy
Televisions anywhere but in a dedicated movie room.
Software ownership
Media Ownership
~~Non-self-driving~~ cars
One can dream