Fillet

joined 1 year ago
[–] Fillet@kbin.social 2 points 1 year ago

Listen here Jack, how do I open back door

[–] Fillet@kbin.social 4 points 1 year ago (1 children)

dig the name

[–] Fillet@kbin.social 9 points 1 year ago

zucc zucc in the butt

[–] Fillet@kbin.social 4 points 1 year ago
[–] Fillet@kbin.social 4 points 1 year ago

Might and Magic 6. It was such a weird product of its tech limitations, but they managed to squeeze such a good rpg power curve into it, it's still super fun.

[–] Fillet@kbin.social 2 points 1 year ago

I've come around to it Expansion pack tier DLC like From put out are fine, we had those before the horse armour. Working in development now, I can see the crazy costs in any content creation. Well managed games can create ongoing funding streams that let the games reach their full potential that software as a discrete product can't without the most permissive publisher backing. For me they need to take the approach of, "we're trying to get people to pay out of a sense of gratitude rather than obligation" to make me want to spend though, I typically won't even think about it unless I've gotten a couple of dozen hours of entertainment out of them already and want to see them continue. It's a high risk model though as most people probably only have room for 1-3 live service style games in their life and no one really wants to be hanging around the also rans. I mostly play PoE, Genshin, and MTGA (lapsed) for context, and have spent several hundred at least on each of them. Feels very worth for the entertainment I've gotten out of each of them, but I could have in theory played any of them f2p.

[–] Fillet@kbin.social 3 points 1 year ago

Oh, Temtem, nice. Been curious about that

[–] Fillet@kbin.social 0 points 1 year ago

...oh uuuubisoft