I’m surprised nobody has made a game copying the good parts of Anthem yet.
The actual gameplay was awesome.
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I’m surprised nobody has made a game copying the good parts of Anthem yet.
The actual gameplay was awesome.
I feel like Nintendo does this for every Super Mario game. Makes a flying raccoon suit and never shows it again (at least for a while). Make a hat for Mario to walk through walls and then never see it again. Give Mario a cape but don’t use it again. I could go on and on.
Battlezone (1998) - RTS with first-person perspective, excellent interface for it, and the ability to enter a vehicle and fight alongside your troops.
I wouldn't say it never got copied but it definitely feels like it disappeared off the face of the earth:
Difficulty increases in linear games also change the objectives of a mission not just health and NPC behavior, like in Goldeneye 64, Perfect Dark, and Thief: The Dark Project.
Nemesis enemy system from Shadow of Mordor/War. Enemies that killed you would learn, evolve, have special interactions with you. Or you could shame them if you beat them instead of killing them. Sometimes they would even come back from death seeking revenge. A lot of unique encounters
Battlerite. Honestly still salty with how the game ended. It's basically a MOBA that's all team fights. Imagine playing DotA as a fighting game. That's what Battlerite is. League has arena mode which I read that is similar so that's that I guess.
Note: Bloodline Champions is the first game of the same devs so technically it still didn't took off.
The memory alteration in Remember Me, most of the game was just pretty shit combat with there only being like 3 or 4 of these sequences in the game.
I'm kind of shocked that no one has tried to recreate the epic grandeur of Asuras Wrath. With today's technology, something like that could be, literally, awesome.
Time Splitters 2. I was able to make my own maps and play deathmatches in them with my friends. That was SO MUCH FUN.
Gunbound was amazing, and I'll always be sad about its wasted potential.
Orcs must die.
Given that logic puzzles are hard to make and it'd be for a relatively niche audience, I'm not entirely baffled by no one ripping it off, but I'm surprised we haven't had at least one developer copying Return of the Obra Dinn.
Haven't played it but chants of sennaar feels pretty similar from what I've seen you're just deducing words instead of people identity
Eternal Darkness: Sanity’s Requiem
Don’t think I have really played anything too similar and it was quite a great game with good story.
This is one of my favorite games of all time. Playing different characters over thousands of years, the magic systems , it had a lot of unique mechanics!
Haha I loved when they did stuff like mess with your TVs volume bar or pretend to turn the TV off just to mess with you. Agreed, super unique.
I like games where you can lock yourself out of questlines for killing/upsetting certain NPCs rather than just having invincible quest givers.
VATS in Fallout. Not every first/third person game with weapons need to test your reflexes. I wish more games had that option - and it could be that, just an option.
Titanfall high speed movement and use of titans in general.
The zombie horde system from Days Gone.
Nemesis system in Shadows of Mordor
The whole style of wildstars combat and the way they used housing (for some reason no other mmo tried it the same way they all are different and just worse)
Swtors voicelines for 95% of npcs
Bulletstorm. Haven't seen many games with that level of creative blowing up enemies :(
I know it's because they patented it and so no one CAN use it; but the nemesis system in the Shadow of Mordor games. Characters learn about you, remember you, become your rival, can have their statuses and their immunities change based on their interactions with you. It was a fantastic system and made gameplay compelling and fresh throughout. It's a shame more games can't use it.
My vote would be the Nemesis system from the Lord of The Rings games. Probably because they patented it so no one else could copy
Conkers bad fur day: the beach multiplayer mode.
How this was not spun out into something bigger blows my mind. It could be its own independent game with various levels, new weapons, and so on.
I am fairly certain that whatever patents for the Descent series has run out and no one has made a 360 degree movement shooter again.
Interstate 76. No specific mechanic, just that open world car based gameplay.
I kinda want to say the nemesis system from the LoTR shadows of Mordor games, but that’s because WB are being aholes about it. Supposedly the upcoming Wonder Woman game is supposed to have it?
Mount and blade