this post was submitted on 02 Sep 2024
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I hate that it's impossible to translate this level of artwork into a 3D game short of cel-shading (and I hate FF type gameplay)
3D art comes with unstated assumptions that it'll also be animated, respond well to lighting changes, and look good from arbitrary angles. It's really just a ton more work than people give it credit for. Also all the toolchains suck compared to 2D ones.