this post was submitted on 15 Aug 2024
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The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables

But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all... i swear to god... 5 seperate in game currencies.

I want to reach out and scream to him "games werent always like this maaaaan"

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[–] autismdragon@hexbear.net 6 points 4 months ago (2 children)

Trend chasing is one of the oldest game industry problems and its still one of the ones i get the most angry about. Because it has demonstrably failed time and time again so even the most dumbass executive should be able to tell that chasing another game's success works almost never and chasing the bottle lightning when it does work is so obviously not financially viable. Like how many times do the old men have to learn the lesson.

But i guess they all have enough hubris to think they can pull off an Apex Legends and trend chase sucessfully.

[–] LocalOaf@hexbear.net 5 points 4 months ago

What are you talking about, everyone loves and remembers everyone's favorite game Haze™️ for PlayStation 3™️ fondly! "Haze™️: It's the Halo™️ Killer!"