kehtea

joined 1 year ago
[–] kehtea@kbin.social 1 points 1 year ago

That's funny because I think that was around when I played. I only ever played with at least a duo though. I'd almost never play on my own. Not because I couldn't play well enough, but because I didn't want to have to deal with people alone.

I enjoyed my time (not all of it but some) and watching Arcane made me miss it. But I don't think I'd go back to league. Maybe tft and we'll see how the mmo does.

[–] kehtea@kbin.social 9 points 1 year ago (2 children)

I identify with this almost exactly except for the fact I played league for a few years rather than a few times. I'd say you chose the better route.

[–] kehtea@kbin.social 1 points 1 year ago

There is a mobile game called "Kingdom Adventure" that had a lot of mechanic's I was looking for. It had town based RPG elements that let you send out adventurers to get resources and beat dungeons. Sounds like a great experience! However it's a translated game that hardly had ANY explanations in game, or online. I had to take notes from a 7 year old reddit post comment that gave more info than anywhere else.

I really liked most of the game. The pixel art had good resolution and was cute. The monster mechanics added more flair to the game. The fog mechanics on the map were cool and made you think about whether you wanted to take a new area or "refog" the area to farm experience. There also was no calendar mechanic so you weren't forced into a time cycle and could play at your pace. But after a while all the guessing about stats and mechanics felt like too much and when I got to the point where I could place a second town hall, I was too unsure of where to place it I just never did. My game is forever in limbo because I'm just tired of finding stuff out the hard way.

Amazing concept, but poor execution.

[–] kehtea@kbin.social 7 points 1 year ago (1 children)

This! I've always had super friendly interactions with Genshin co-op, even when searching through the co-op tab rather than looking online (aside from one kid I had to kick because I was not going to buy them a welkin lol). The only time I've come across problematic behavior is through social media. It's also very popular so of course on twitter and reddit there is going to be a large loud volume of immature people, but that's most games. In game people are usually good.

[–] kehtea@kbin.social 2 points 1 year ago

You might be interested in "Magical Diary". I wasn't huge on the artstyle myself (it's alright but didn't strike me romantically(?) at all), but the rest of the game was awesome. The characters and story are good and the exams you go through feel creative and more interactive. You are at a magic school and have different solutions based on the classes you take.

Not sure if it would be a hit for you for sure, but worth taking a look at.

[–] kehtea@kbin.social 2 points 1 year ago (1 children)

It's made me appreciate my library more.

These days I hardly buy new since games are so expensive. And I only buy DLC if the game itself has earned the money I'm going to spend. I keep that mentality with any games that have additional costs. I spent a ton of time playing Genshin Impact, so when I put money in the game it felt like it had already earned that much based on the enjoyment I got. I try to stick to that as much as I can.

[–] kehtea@kbin.social 1 points 1 year ago

Sometimes I'm just too tired for some mechanics, but I like the story and want to enjoy it. Also some personalities can maker a game more enjoyable/provide a different experience. It all depends on the game and the player. For me anyways.

[–] kehtea@kbin.social 9 points 1 year ago (2 children)

Idk if this is an age thing, but just how the market is lately.

AAA games are so expensive I don't even look their way for the most part. My gaming library is big enough that for the most part I can entertain myself until what I want might goes on sale.

Companies that never put their games on sale, hardly get my coin these days. Not because they don't go on sale, but because I don't feel interested enough to buy most of them at full price.

There are a few games that I feel I need to get at launch, but it's honestly been a long time since that happened. Launches also have a good chance of being buggy, so it's safer to wait until after some reception of the game goes around.

I'm more interested in smaller studios and indie games these days. The corporate side of gaming takes out a lot of the inspiration that sparks the idea of the game. I find less corporate teams are able to connect with the audience better.

There are of course exceptions to all this, but they feel rarer and rarer.

[–] kehtea@kbin.social 8 points 1 year ago

I feel like if your someone who enjoys smaller corners of reddit, it might feel odd until you find a place on here. Because there is a higher chance what you enjoy isn't on here yet, or it might not have enough traffic yet.

[–] kehtea@kbin.social 1 points 1 year ago

I played FF1 on my NES about 10 years ago. It was a bit hard as that version didn't have phoenix downs and I wasn't as used to having to pay as much attention with what you need to do next.

I remember running around the Ice Cave trying not to die with those stupid mages using "rub" to kill my party (I do not know why they chose that name for the spell). It took me forever to realize I actually had the loot I needed and wasn't looking for another orb.

I had a great time until I somehow lost the airship. I was trying to figure out where to go on the other section and somehow lost it and boated somewhere else (I think, it was a while ago now). I think it would be far too much work to try and find it again (I searched for a long time), but I'll always look back fondly on my time with the game. I'd probably look at a newer version to replay as the original version was a bit hard with some of it's missing features compared to the games after and remasters.

[–] kehtea@kbin.social 1 points 1 year ago

More than anything I'm tired of the men vs women approach. I've had men make me feel shitty, and other women. Being a bad person is not exclusive to gender and it's ridiculous to think that gender works like a hivemind.

I suppose I grew up being interested in neutral interests (or didn't care about the stereotypes of an interest) so I felt like people were more individual than the gender they have.

[–] kehtea@kbin.social 0 points 1 year ago (2 children)

I feel like the world is starting to point out the grossness of those jokes/situations, but there are still areas of the world that are behind. As I'm not trans, I won't notice the more subtle pokes that aren't appropriate, but as a human the blatant jabs don't make me feel comfortable.

A lot of the media we consume is morally grey, so unless things don't go too far I'll just take it as distasteful influence. But if something continues to bother me I'll look for something else to fill my time.

The fact that Persona isn't really getting better, and also has such a poor stance on female protagonists does leave me feeling a little icky. I really like the overall bonding of friends in the games, but it's awkward when they include inappropriate jokes that just kind of ruin the tone (they aren't even funny so idk what the point is in having them).

Also it's annoying the way they think they have to redesign a whole game to have a female character. Just open up the romance prospects and switch the pronouns when needed, maybe add extra lines depending on the gender's involved. They say it's too much work to add a female protag in a basically self insert game, yet we have so many examples of it working out (Fire Emblem, Genshin, Honkai Star Rail, etc.).

Overall I think it's really gross, but experiencing the poor examples of women have me a bit jaded and has effected my tolerance for what I dislike. So I endure a bit until I say it's time to focus on something else.

view more: next ›