anonymous_beaver_

joined 10 months ago

Idea: Don't complete the long list of events necessary to trigger the forced story mission, and hey it won't get triggered!

"This game is literally unplayable. I just want to go to the area where the mission starts without it forcing the mission on me. Totally ruins the game!"

Daddy, chill.

[โ€“] anonymous_beaver_@alien.top 1 points 9 months ago (1 children)

I never understood this criticism and think it's a nitpick. It's certainly not the game-breaking mechanic a loud minority says it is.

Y'all look at it like:

"I am just playing the game and get inexplicably and inescapably kidnapped!"

...and not...

"I continue to destroy specific quest-related targets that, past a certain threshold, will trigger a story mission!"

Daddies, chill.