Redandead12345

joined 1 year ago
[–] Redandead12345@alien.top 1 points 1 year ago

tbh a lot of high action open world games i feel are “taking a walk” when i want, not just the relaxing games.

because i do just that. kick around and look at detailing. i love to see the choices in world building. “this dev forgot a light bubble here” or “hah, this wall repeats. guess they were crunched or dev had an off day”

i do the same in real life too when i decide to kick through my city. engineers, architects, builders, repairers, etc all leave their own little marks of how their day was going when they put something together