It’s a co-op roguelite spinoff side project by aspiring devs at From, not a Miyazaki project.
We used to have these filler spinoff games back in the PS2 era. It’s not that serious.
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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It’s a co-op roguelite spinoff side project by aspiring devs at From, not a Miyazaki project.
We used to have these filler spinoff games back in the PS2 era. It’s not that serious.
I'll still play it, the best part about dark souls is how it is basically a universe defined by dementia. Everything repeats.
why can't gamers be normal about something for once
It's just a spinoff. Unless they are planning to charge 70 bucks for this, it's fine.
Here's the defence: It's a fun game and I like it. I like what they did last time, so I believe I'll enjoy what they do this time. I don't mind reused assets if the game itself is good. I am not a single-issue gamer. There is nothing to defend yet though, since there is nothing to play.
Kinda sad that the side project is a battleroyale + roguelike game, their last side project is the masterpiece called Sekiro...
Sekiro wasn't a side project, considering it was directed by Miyazaki and a full price release which this isn't and won't be
At that time they were already working on the Elden Ring no? They even chose Actvision to publish the game to have more funds no?
More videogame devs should reuse assets from game to game, it decreases workload and crunch and I love seeing the old door opening animation every time
Every time I see a game use the Quake light flicker code I get a warm glow.
Valve has been using exactly the same flickering effect for over 25 years
The flickering light effect was likely written by none other than John Carmack for “Quake” in 1996. That was part of a library of flickering presets compiled by John Romero in 1993 while working on “DoomED”:
neat.
Absolutely. The Yakuza/Judgement/Like a Dragon games reuse maps and animations like TV shows reuse sets and locations and there is nothing wrong with this.
Remember when half life one was just an engine you used to make your good game with? This is what gaming will be after the revolution
Garrys Mod is Roblox without the capitalists exploiting children for profit
Just individual server owners or whatever
... Without said systems built directly into the game itself.
Tons and tons of Gmod servers/communities operated their own cash shops and pay tiers for access to content on only their servers, its just that these were done on their own websites/forums, and then there would just be an integration layer between whatever db was storing that info, and the custom server game modes.
In addition, tons of gamemodes, with tiered levels of capabilities and/or assets, that allowed for others to try to jumpstart their own version of this kind of 'business model' were themselves sold for real money, again on third party sites.
(Often these gamemodes and assets being sold were acquired without permission to redistribute, and this kicked off a kind of arms race of people designing maps that would not function unless you had a specific gamemode as well, and then people would steal or reverse engineer gamemode code, and then more and more exotic and esoteric 'anti theft/anti tampering' methods would be used.)
Roblox just centralized all this into the game itself, functionally monopolizing it, and then greatly expanded upon it.
All things that I don't personally like are capeshit slop, all things that I do like are unique artful masterpieces that can broach no criticism.
Anyway, this looks kinda cool, but I'm mostly just waiting for their mage-heavy game that they've had cooking in development for a few years. Or for Sony to get off their asses and port Bloodborne to PC so I have a panic attack against Father Gascoigne again, but this time in a crisp 144 FPS.
i kinda still think bloodborne port is never happening and it would for sure be locked to 60 anyway lol. the good news is it will be playable at 120 on an emulator before too long!
Maybe I just don't know enough about Elden Ring but this reads like a borderline BMF post to me
If you don't want it that's just more FromSlop for me
looks cool to me
it looks cool ngl. i thought it was an MMO or some shit for a min but streamlined elden ring co-op game with better movement and stuff is actually very appealing
When it showed the blue flame circle closing I was certain it was a battle royale.
Day 1
https://www.pcgamer.com/games/roguelike/elden-ring-nightreign-preview-hands-on/
Apparently its a roguelike
coop
Oh shit this is gonna be the first Fromsoft game I've played since Sekiro
Souls games always have fun coop so I'm looking forward to seeing what they do in a game focused on it
If anything it would be cool to be able to play a full on coop with my friends. I'll wait and see for more details but I like it.
I’m actually really hyped for Elden Ring Roguelike Anime Coop Edition.