this is a nonsense idea. please stop it with the video essay posts this is getting ridiculous.
games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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3rd International Volunteer Brigade (Hexbear gaming discord)
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99% of mascot horror
As much as we love it, Disco is definitely like catnip for video essays.
Basically any game where the gameplay takes a backseat to the story, or the story is told through weird gameplay mechanics. Something like Ultrakill is a good one that skirts the line with good gameplay and an absolutely wild story.
Antichamber. Love the game. Lots of hidden and obscured meaning and metaphors.
Any game that delivers lore through item descriptions
Gotta be Cruelty Squad, it's too player hostile and interesting not to be.
Any sort of live service game these days will inevitably either become the next big thing (5% chance) or become the next Anthem or FO76 therefore they're fertile ground because you see, the year is 2024 and you really need to tell people why [insert current year live service game] learned nothing from the failures of the past decade.
The pain of remembering that Fallout 76 is still not dead
Funnily enough, competitive fighting games such as Smash Bros, Tekken, and so on, are very prone to having 1h essays about the influence of a particular move in the history of the game's competitive playing. Or Tetris.
A different type of video essay bait is the "you ever think about how you're a bad person for playing this video game?" game, like Undertale, Spec Ops: the Line (though that one predates the modern video essay trend), or maybe Slay the Princess
you ever think about how you're a bad person for playing this video game?
Slay the Princess
Killing royals is cool and good.
Those B-movie RPGs from Europe like Two Worlds: II and Gothic. They come so close to being good and have their own quirks.
Another is Indie boomer shooters and mods for the classics like the my house wad. But that could be me because boomer shooters are my favourite kinds of games
That's Slavjank and Eurojank respectively
There are, I think, exactly two that haven't been mentioned yet: Pathologic 1 and Immortality (2022), the former for being conceptually fascinating while borderline unplayable and then the much truer example, maybe the only true example here, Immortality for being a convoluted knot of kind of a plot held together by gameplay consisting of sifting endlessly through footage and nothing else.
Void Stranger but I am not sure if the essaybros have found it