this post was submitted on 07 Apr 2024
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[–] jjjalljs@ttrpg.network 0 points 7 months ago (1 children)

The argument ive been trying to make here (probably badly because I'm tired and not a great persuader even when at full power) is that all games have political messages, then if they're not literally about government.

Civ is kind of a sandbox, but to reuse an example I already posted, saying "if you kill everyone else, you win!" is a political statement.

[–] stevestevesteve@lemmy.world 1 points 7 months ago (1 children)

There are many win conditions in Civ, so it having "killing everyone else is winning" as a political statement would be a very weak argument imho

[–] jjjalljs@ttrpg.network 0 points 7 months ago

"genocide is good and a valid way to win" is pretty fucked up, if you think about it. So is "obliterate their culture".

You could also have a civ game where you lose if things get to the point of genocide, or the world devolves into a monoculture.