this post was submitted on 25 Mar 2024
76 points (100.0% liked)

games

20611 readers
123 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

Seem, I always defended the game just based on "linear isnt bad", not really thinking about the reasons why its linear.

Ive also always been confused why FFX is well liked despite... also being very linear up until it opens up at the end? But XIII got memed for hallways???

you are viewing a single comment's thread
view the rest of the comments
[–] silent_water@hexbear.net 6 points 9 months ago (3 children)

ffix was the last good ff game

[–] autismdragon@hexbear.net 6 points 9 months ago (2 children)

Listen XII and XIII are flawed in ways that I understand why they dont click with certain people but X is just good. IX is the best though.

[–] silent_water@hexbear.net 7 points 9 months ago

X is... ok I guess but it just didn't land for me the way VII and IX did. IX is definitely the best narratively but you literally play as antifa (pun intended) in VII. don't make me pick one.

[–] Evilsandwichman@hexbear.net 4 points 9 months ago* (last edited 9 months ago) (1 children)

I enjoyed 9 but similar to 8, at a certain point in the storyline in 9 I felt the story was done and stopped. (Spoiler) I defeated the evil queen and felt the story concluded enough and couldn't be drawn into playing the rest; it was hard to imagine what other threat could feel so personal after her defeat.

Similarly in 8, there was a point I can't recall at all where I felt the story was concluded enough and stopped.

Doesn't help that I hate missing stuff and google missable lists to avoid it and then keep on top of that; it's probably the reason I'm a huge fan of roguelikes.

[–] silent_water@hexbear.net 3 points 9 months ago

it never really stops being an intensely personal story about loss, grief, and identity. there's a bit of a breather at the point you noted before the game begins to explore Zidane's personal history and the lengths some went to in order to survive death and the end of their world that they themselves caused. Brahne's personal ambitions were stoked into the flames of war by those who profited from it - who are these merchants of death and why do they seek the annihilation of the entire nations? Zidane's eventual crisis of identity on learning the truth ties the whole story together, narratively and thematically.

[–] SSJ2Marx@hexbear.net 3 points 9 months ago (1 children)

As much as I love FF9, it's painful to play in its original form. As the series' writing got worse, its gameplay got better - I don't remember the story from any of the recent entries (since 15) but I remember liking all of them while I was playing them.

[–] autismdragon@hexbear.net 3 points 9 months ago (1 children)

I outright like turn based and FFIX is pretty fun feeling gamefeel wise for me.

[–] SSJ2Marx@hexbear.net 3 points 9 months ago* (last edited 9 months ago) (1 children)

I like ff9's feel a lot too, I was mostly thinking about how random it is. I finished a 100% run of it recently and it was a lot more tedious than 100%ing ffx or ffx-2 was for me.

[–] autismdragon@hexbear.net 3 points 9 months ago (1 children)

Ah yeah I can see how a completionist run of it would be frustrating. Isnt there a ultimate weapon you can only get by getting to that point fast enough? Trying to get and do everything while also meeting that timelimit sounds unfun lol.

[–] SSJ2Marx@hexbear.net 4 points 9 months ago

Yup Excalibur 2 lmao. That game has a huge shopping list of missables, you need to be on point to get that 100%.

[–] Drewfro66@lemmygrad.ml 2 points 9 months ago

A strange way to write FFVI