this post was submitted on 10 Jun 2023
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Decker here. Have not touched it in a while since TOTK, but I've been playing emulated titles mostly on it and Civilization VI.
Looking forward to actually continue with Yakuza 0 because of the Like A Dragon hype lately! Also got some Humble Choice games I gotta try, like Windjammers 2. Really need to start getting that backlog down a bit.
How is your experience playing Civ VI? Is it difficult to control?
The pre-made controls feel a bit finicky with the shortcuts they made (as in: they may or may not function 50/50, not sure whether it's a game issue or not since the game has had a couple updates), but otherwise it genuinely feels good. I run it through Proton due to the latest updates not having been ported over to the native Linux version, sadly.
You can also use the touch screen controls just fine if you enable touch screen controls in-game and have the "touch screen is actually touch screen input, not cursor input" option enabled as an "Always-On Button" in the control scheme. But the game itself is buggy with that sadly. Usually those controls are fixed by disabling and re-enabling the touch screen controls.
Eventually I went "fuck it" and use the trackpads for the controls. Definitely not difficult to control, really easy to the contrary. But I've not messed around with fixing or replacing the shortcuts from the default controller scheme.
Thanks for your reply! It's very helpful!
Looks like I am going to extend my hundreds of hours of play time very soon with the portability... just one more turn!
One More Turn, indeed!
Fun fact: Civ V actually was really pushed into using Linux and the Steam Controller by Valve when Steam Machines (expensive Linux PC boxes for TVs, but without Proton/WINE to run Windows-based games), hence the presence of native Linux. Not sure if Civ VI's development was any holdover from that era, considering it has (an abandoned) Linux build and the Steam Controller (and Deck) control schemes since launch.