this post was submitted on 02 Feb 2025
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It was probably regional, but here there was definitely a split between the computer-focused print media and the console-focused one. PCs tended to get top billing among computer platforms in that space before the micros died out altogether and it was just PC and consoles.
It was all marketing/hobby stuff, though. The Atari ST-specific media feeding into their mini console wars with the Amiga and so on... I don't see it as the computer brand magazines being more informational and the console ones being more arbitrarily marketing. It was more that the branded magazines were worried with selling you the computer and the multiplat publications were selling you the games.
The mismatch I remember was less between reviews and end result (reviews were less the point than maps and walkthroughs anyway) and more the mismatch between advertising frequency and quality/availability. I don't remember Night Breed the movie from watching it or from the marketing of the movie or even from playing the game, I remember it from the six month long carpet bombing of magazine advertising we all endured from it.
The review stuff was mostly about them being written by kids who didn't understand game design, were given something to play for free and seeing something the market had arbitrarily decided mattered in isolation. There were exceptions and people who had the writing skills or the insights, but it didn't matter because the readers didn't have the ability to differentiate the two, either.
I would argue a lot of them still don't and treat whatever vestigial reviews we still have as a shopping catalogue instead.