this post was submitted on 25 Jan 2025
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[โ€“] Romkslrqusz@lemm.ee 6 points 1 week ago* (last edited 1 week ago) (4 children)

They put a rover in Starfield last year

Elder Scrolls has had horses since Oblivion

Horses were in Daggerfall ๐Ÿค“

[โ€“] Tikiporch@lemmy.world 6 points 1 week ago

If my horse had wheels she'd be a bicycle.

[โ€“] dual_sport_dork@lemmy.world 4 points 1 week ago (1 children)

The ones that could walk up sheer cliff faces?

Acktshully, for what it's worth, Daggerfall (1996) also had horses. From what I recall they were considerably less janky than Oblivion ones, and definitely less so than the Skyrim ones. It probably helped that there were in fact no hills in Daggerfall; the land was mathematically flat.

Daggerfall is also huge. I believe it is one of if not the largest map

[โ€“] Kolanaki@yiffit.net 3 points 1 week ago* (last edited 1 week ago) (1 children)

Horses in Oblivion and Skyrim don't actually go faster than running on foot. The jank comes from moving fast. If you move too fast, it breaks shit. Like, you keep falling through the world because the ground hasn't loaded yet breaking.

I would have to guess the rover in Starfield is the same. Sure you have a car now. Does it actually make you go faster and negate the fact you are being requested to travel 1.5 kilometers across a totally barren moon?

[โ€“] Romkslrqusz@lemm.ee 1 points 1 week ago

They are definitely faster than running in both games.

It is true that, in Oblivion, you could level up Athletics and Acrobatics to become faster than the horses.