this post was submitted on 22 Jan 2025
50 points (100.0% liked)

games

20712 readers
524 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

Video games have the unfortunate and unique ability to show what lies ahead in the game by showing empty spaces in the inventory screen or menus, from which you can deduce what will happen and how long game lasts.

What is your worst example, what did games ruin for you even when you did not get spoiled by them cursed Youtube thumbnails?

For me, way back in '96, in Super Mario 64, when at the start of the game I first started playing around in outskirts of Peach's Castle and accidentally died

spoilerBowser's laughing zoom-in spoiled that he was the villain!

Sorry for the esoteric joke, please post your more earnest examples!

you are viewing a single comment's thread
view the rest of the comments
[โ€“] BelieveRevolt@hexbear.net 12 points 1 week ago (1 children)

The first X-Wing game had something like this where one mission was described as a routine patrol on the briefing screen. Already pretty sus, but you can mouse over the mission map and see that TIE fighters are set to spawn in.

[โ€“] LaGG_3@hexbear.net 6 points 1 week ago

Tie Fighter also does this with a "routine cargo inspection". They're both dogfighting games, though, so of course shit goes down and you get to blast some ships!