this post was submitted on 04 Sep 2024
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We got two chokepoints. I feel like graphics have not improved significantly for a little bit that is true. However one problem is way to much stuff can't be re used. So, games will be made with thousands of hours of work done on assets. Then next game will use all new assets for thousands of hours more work. They really need to make some system by which we can keep adding to asset library's instead of just having to make new stuff all the time.
The second is we need way more processors cause when you see good ray tracing it really is a wild step up in quality but it is super resource intensive. So maybe when we get reasonable level biocumputing I dunno. However that will be for first time in a while I feel like graphics really jumped up in quality.
Nah, I want it back like in the hl1 days where everyone was just straight ripping and reusing everything. Those were fun days.
It hurts how the Far Cry series could be good with all the stuff they re-use and copy-paste. But they use those resources for evil.
I agree with you. When that next level ray tracing hits though that shit is diffrent
Yeah, I haven't been impressed by anything else in a long time
It's like looking at identical twins!
Really? I'd think advancements in mocap and facial rendering at least help make for more compelling storytelling, since you can get more of the actor's authentic expression
Plus I like looking at pretty things and the top image is nicer to look at than the bottom one