this post was submitted on 06 Jul 2024
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This so much, plus I think a lot of people underestimate just how good getting summoned is
When playing as a summon in another player's game you lose nothing when you die but you still get souls/runes from any enemies who die, that's huge
You can just sit at the bonfire in your game where it's safe and keep helping other players, getting more souls/runes with no risk of losing anything and maybe even learning the attack patterns of the enemies and the layout of the level along the way
Exactly and it's a real waste because the co-op is one of the best parts of the game
I think a lot of streamers have bought into the hype that the games are all about difficulty and engaging in the co-op will lessen the experience when I find the opposite is true
The idea that co-op trivializes the game is pretty harmful to the community too, most of the actual tough bosses in the base game of Elden Ring are clearly designed with co-op in mind (Godfrey slamming the entire arena) and in some cases arguably get harder in co-op (Melania and the Fire Giant)
Yeah Armored Core too
I love Armored Core 6 but I only beat the real final boss due to pure dumb luck after like 50 tries and I don't think I'll ever beat it again, can't even get an F or D ranking in the mission replay because I can't beat it again
God AC6 is so fucking hard. I straight up game up and went back to Elden Ring.