ilovecheese

joined 1 year ago
[–] ilovecheese 9 points 1 day ago

This has worked well for me too, for many years now!

[–] ilovecheese 7 points 1 month ago (1 children)

Spray with that Scotchguard stuff you waterproof shoes with. Seals the mold out.

[–] ilovecheese 7 points 3 months ago (1 children)

"Fuck 'em! Fuck 'em all!"

[–] ilovecheese 3 points 3 months ago

15 year old crack.

[–] ilovecheese 2 points 3 months ago

You're not even wrong.

[–] ilovecheese 6 points 3 months ago (2 children)

You could and would probably have a point.

But it doesn't make it ok for you just because someone else did before.

Your hypocrisy is the point here.

[–] ilovecheese 14 points 3 months ago (5 children)

A philosophy that should not be forced on another animal against their nature.

There's some hypocrisy here!

[–] ilovecheese 5 points 3 months ago (1 children)

There's one near me that's only about 200 meters. Nothing joining for miles in either direction.

I suppose it puts a tick in a box somewhere.

[–] ilovecheese 1 points 3 months ago

Me too! The unused tube stations look interesting as well.

[–] ilovecheese 1 points 3 months ago

Cool shirt!

I keep checking back in case there's ever a local TOOOL meet. One day hopefully!

[–] ilovecheese 3 points 3 months ago

Alternative view: Good job on minimizing the affected area!

149
Onion Day Today! (assets.pxlmo.com)
 
 

Not much luck with the purple ones.

 

2nd playthrough, Cassandra Classic, strive to survive, Tribal start.

This game can be brutal, huh? I love it!

29
Friday !!FUN!! (assets.pxlmo.com)
submitted 9 months ago* (last edited 9 months ago) by ilovecheese to c/dwarffortress@lemmy.ml
 

image

Thought I'd lay a trap....

image

Caught quite a few!

 
 
 

So I've been under the impression that locked doors could not be destroyed.

My mistake became apparent as the doors leading in from the caverns started to started to fail!

The next locked doors lead to the clown cages......

 
 

They regret nothing!

 

And any tips for potentially improving it?

I'm currently getting about 45 FPS with ~115 dwarfs. (limited to 150 max)

My world world was generated with 250 years history and has 1 fort that I retired after 6 years or so. 4x4 embark.

45 FPS is fine to play but it drops quickly after too many more dwarfs rock up.

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