funkyb

joined 1 year ago
[–] funkyb@ttrpg.network 3 points 11 months ago

Call of Cthulhu vibes here. Some rolls you want to fail, because you're better off not knowing.

[–] funkyb@ttrpg.network 2 points 11 months ago

Word. I'm trying to follow CR, watch through Drakkenheim, and start Oxventure. But my Drakkenheim watching has been on pause for two months and I only manage to keep up with the one odd OX games like BitD and Deadlands.

[–] funkyb@ttrpg.network 2 points 11 months ago (1 children)

Yeah, I think if I do end up playing it'll be the newest version. I have the patience for crunchy systems but most of the people I play with don't. And the thought of playing anything more complex than 5e with some of them terrifies me.

[–] funkyb@ttrpg.network 5 points 11 months ago (4 children)

Star wars FFG and Deadlands. I love the flavor of both. I doubt I'll ever play star wars, but some of my current groups will probably give deadlands a try.

[–] funkyb@ttrpg.network 2 points 11 months ago

I felt the same. Nothing in the system made me want to give up the 3rd party supplement I use for property now.

It reminds me of the ship rules from GoS. Technically functional, but boring. It's another C-grade-equivalent ruleset.

[–] funkyb@ttrpg.network 2 points 11 months ago (1 children)

If I've got intelligent enemies with ranged attacks they're absolutely going for that thing once it makes its utility known. Though it's not like they generally do much with their reactions anyway.

[–] funkyb@ttrpg.network 5 points 11 months ago

Toss them a minor magic item. Prep while they squabble over who should take it for 30-60 minutes.

In 3 months, you'll forget they have it and they'll use it to completely bypass a 4 hour combat you planned, leaving you in the exact fake boat you are now but even worse.

But that's a problem for future you.

[–] funkyb@ttrpg.network 2 points 11 months ago

Thanks! I'm going to check this out this evening, but I think it'll be a great add to an upcoming adventure I have planned.

[–] funkyb@ttrpg.network 2 points 1 year ago

It might even make roll20 get off their ass and make it more usable.

I love your optimism

[–] funkyb@ttrpg.network 2 points 1 year ago

I've got 4 groups.

Groups 1 and 2 are small groups made of friends and we handle everything over text. We do tend to have a lot of "hey, are we playing today?" texts on the day of.

Group 3 started as a work game and has a larger group with less consistency of who shows up week to week. We use discord. Creating events, hosting lore, and places to stash special/homebrew rules is nice.

Group 4 is a west marches-ish game with about 10 players. Discord for that also, though once a group is set for a couple sessions we switch from the discord channel to a group message for communication.

I've used Teams in the past as well but I find discord to be better for managing the various things I need to organize a game.

[–] funkyb@ttrpg.network 2 points 1 year ago

It's not malicious. I just can't resist the trope of having that epic spider v. praying mantis battle that's comparably totally inconsequential at standard scale. Makes me giggle.

[–] funkyb@ttrpg.network 4 points 1 year ago

I mean, if the first clip didn't sell me on it, this one did

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