boletus

joined 1 year ago
[–] boletus@sh.itjust.works 49 points 17 hours ago

Skyrim was good because sandbox, music, culture and mood. The parts that made it bad, were endearing.

[–] boletus@sh.itjust.works 2 points 1 day ago

I'd like maps not to become fully unresponsive after completing a trip

[–] boletus@sh.itjust.works 19 points 5 days ago (1 children)

Outer wilds.

[–] boletus@sh.itjust.works -1 points 1 week ago (1 children)

I bet you drain your rice

[–] boletus@sh.itjust.works 59 points 1 week ago (3 children)
[–] boletus@sh.itjust.works 2 points 1 week ago

Hell yeah there is, an entire section dedicated to retro and collectors. Still remember playing halo 2 split screen on an og xbox with a group of random people and it was so fun.

[–] boletus@sh.itjust.works 4 points 1 week ago (2 children)

Indie games, tabletop and classic consoles, as usual. And any dev related seminars or group events.

[–] boletus@sh.itjust.works 2 points 2 weeks ago

I never tried the virtual boy titles on 3ds, sounds like I missed out

[–] boletus@sh.itjust.works 1 points 2 weeks ago

Fair enough. I guess I felt it was the wrong platform for it and that it would have had better use on something akin to a psvita.

[–] boletus@sh.itjust.works 1 points 2 weeks ago (4 children)

The resolution and blurriness was the biggest issue for me and what gave me a headache. I loved my 3ds but I didn't really have a use for it on that platform. Also the fact that it was optional meant no developer could actually make it useful as a game mechanic

[–] boletus@sh.itjust.works 11 points 2 weeks ago (6 children)

Cool tech, but wrong platform. It gave people headaches and it halfed the effective resolution of an already low resolution screen. I think it would have worked better if the hardware running it could handle rendering two 3d scenes.

[–] boletus@sh.itjust.works 5 points 2 weeks ago (3 children)

Publishers are kinda useless tbh.

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