abba2566

joined 1 year ago
[–] abba2566@startrek.website 2 points 1 year ago

Most likely means that the pre-production, writing, location scouting, set/prop design etc. and key crew have likely been confirmed and that when the strike ends, they'll be able to move to shooting pretty fast depending on if they've confirmed the rest of the cast before the strikes (I assume actors aren't meant to audition for parts whilst striking.)

[–] abba2566@startrek.website 11 points 1 year ago* (last edited 1 year ago)

Overall, I really liked the overarching plot, but I think they needed to extend out the conclusion over more episodes with this episode and the previous feeling a little rushed.

That being said, still a very enjoyable episode and

spoileryay captain Boimler!
Feels like a lot of character development this series.

I enjoyed the TWoK references though!

[–] abba2566@startrek.website 4 points 1 year ago (1 children)

Cayuga is a connie according to memory alpha - confirmed in some background graphics: https://twitter.com/timothypeel1/status/1690018124492349440/photo/1

[–] abba2566@startrek.website 13 points 1 year ago

I would like to know why the Gorn was there too, but the Gorn didn't notice Spock boarding and so there's no reason to believe Enterprise would have notice a Gorn boarding. It's also possible it was beamed over when the Cayuga was destroyed to find something or to access the ships systems.

[–] abba2566@startrek.website 2 points 1 year ago

It makes sense that following the Eugenics War (and I believe it's heavily suggested that the Eugenics War and disagreements around genetic modification were a key cause of WW3) that genetic engineering would be banned on Earth. First Contact happens not long after WW3 in 2063. It takes almost 90 years for Enterprise to be launched in 2151 with the help of the Vulcans.

WW1 ended 105 years ago and it's still taught in schools, including the causes. WW2 ended 78 years ago and is also still heavily taught and is used as a parallel for why fascism is bad, even today. Both are a similar time difference from today as WW3 at the time of Enterprise and has a higher death toll (30% of the population) and so if you could ban a leading cause of that war, you would. I could see UE making it a requirement on the other founding members (none of which seems to have particularly experimented with it, and have seen the effect on Earth. Banning it is only logical.)

During that time, we see a rise up of the Soong's augments in 2154, which ends badly and I think would be more than enough to reinforce the prejudice in Earth society (and the Vulcans and Andorians would have been aware of it too.) Plus we see the Klingon Augment Virus as you suggested.

SNW takes place in 2260, which is about 100 years on and now the Federation has obviously been founded and is a growing force - but 100 years isn't that long and as human life times are suggested to be extending by then - there are probably people alive that remember the events of 2154. The rules have also led to fewer or no repeatable events involving augments and I can understand wanting to keep it that way.

Then in DS9, we see that it is still being practised illegally by some. Occasionally it turns out fine like Bashir but often leads to medical issues like Jack and his group in statistical probabilities. (Which again, ends with them trying to force the Federation to surrender to the Dominion.)

[–] abba2566@startrek.website 3 points 1 year ago (1 children)

Janeway also attempts to give CPR to a dead crewman in Voy: Scientific Method

[–] abba2566@startrek.website 2 points 1 year ago

SNW I thought did a pretty good job of blending TNG and Disco and they look pretty good. Overall, probably TNG though

[–] abba2566@startrek.website 3 points 1 year ago

I actually think this is something that Resurgence handled pretty well. We never see the Captain go on a dangerous away mission (the one time he leaves the ship, it's for a diplomatic meeting), but we do see the XO (a former tactical officer) go on some more dangerous ones, which makes sense. But the second main character is a crewman who gets sent on lot's of away missions. It would just take a series following a similar format, maybe having more of a TOS focus on the Captain and a couple of senior officers and then having a lower decks angle too where we have a few main characters crewmen or ensigns.

Obviously the story lines would need to fit to make sure that both have plenty of screen time - but it is an interesting and perhaps more realistic concept.

[–] abba2566@startrek.website 6 points 1 year ago (2 children)

Ah, I understand your comment better. I am still not sure it's enough to turn it (generally) into a no-go term. Plenty of news outlets have been commenting on Russian false flags against Ukraine and that's used more in the context of how it's used in this episode.

[–] abba2566@startrek.website 3 points 1 year ago (1 children)

I'm not necessarily suggesting that they'd need to use diplomacy, but they could have somehow captured phasers or it turns out that Chapel was with Pike on Discovery (as at least the saucer of this ship was Crossfield class) and she knew where the Jeffries tubes were to get them where they needed to be. They could have told one of the Klingons that they'd had a medical emergency reported in the transporter room and they needed to get there fast. If they were playing the trauma from the Klingon war angle, I think all of the references are really too abstract for us as an audience to get that and I don't think the scene was quite good enough to give us a mystique.

[–] abba2566@startrek.website 3 points 1 year ago

+1 for the complaint on the 'do the thing' comment. I feel like it's because engage/make it so have become somewhat of a meme from Picard in TNG and they're looking to replicate that.

But the idea every captain has their thing is one seemingly from the new Treks. In the past series, engage is used frequently by Kirk, Janeway and Sisko. (Kirk also frequently uses warp speed Mr sulu, ahead warp factor 1, take her out, first star to the left and straight on till morning etc.) They've been really pushing 'let's fly' from Discovery, but it's a terrible line and trying to force it just makes it cringy. I wish they'd used that time to expand the stealing the Enterprise plot a little more.

[–] abba2566@startrek.website 4 points 1 year ago (4 children)

Yeah, the drug scene didn't feel great to me, they literally could have just found phasers or found a cleverer way around it.

I was wondering if you could explain the issue with the term 'false flag?' As far as I was aware, it's when party A carries out an action and tries to frame party B for it - which was exactly what was happening here.

view more: next ›