releasing unfinished games for full price then releasing the rest of the game later on as “dlc”
microtransactions being called microtransactions, a $80 bundle is anything but “micro”
cosmetic mtx in full priced triple a games when better looking or equivalent options cannot be earned through gameplay
battlepasses that are time limited, i’m all for bps but the halo infinite system should be the standard
Terraria and Monster hunter world for me
releasing unfinished games for full price then releasing the rest of the game later on as “dlc”
microtransactions being called microtransactions, a $80 bundle is anything but “micro”
cosmetic mtx in full priced triple a games when better looking or equivalent options cannot be earned through gameplay
battlepasses that are time limited, i’m all for bps but the halo infinite system should be the standard