The run energy changes - I think it’s worth rebalancing but I just hope they don’t change it so much that you can sprint through the early game. I feel like a big part of getting attached to the world is plodding your way through it at the beginning.
Kaymorak
Just to add another data point, I have the same experience on windows and haven’t been able to solve it. I’m on windows 10, also an 8700k, and an RTX 3090. This build has no issues running modern stuff like cyberpunk /w ultra raytracing, starfield, bg3, etc.
Performance was never perfect but it absolutely tanked a few major updates ago. I THINK it was around the time the performance issues cropped up on the series x as well.
If you find any cause other than just “doesn’t play nice with older Intel CPUs” I’d love to know.
Character screen (where you switch your gear and weapons), menu on the bottom left if memory serves. Should have your cyberdeck, health item, and grenade/cyberwear (like optimal camo) all in that area.
Yes consumables are on a recharge system now. Finding/buying/crafting say, a particular legendary grenade is a big deal now, as it becomes a permanent part of your arsenal.
Personally I’m all for the change since it removes the whole “I’ll save this for when I really need it but never actually use it” temptation. Plus more choices about how to spend resources.
Yeah that’s the most reliable way for leveling piloting, but I agree it’s super boring. I’ll admit I didn’t try it but I don’t THINK it works for starship command. Starship command has challenges like “destroy 50 enemies with a crew of 6”, and the sim is a solo ship.
Ahhhh good to know thanks. I’ll hold off doing anything with my main save until that patch then. Though it sounds like unless you’re in populated systems it shouldn’t happen.
Just dropping a comment because I’m curious too. This happened to me last night in the expedition, latest patch. Portaled from one station to another, gained like 4 outlaw rep and lost 7 gek.
Just FYI - ammo doesn’t weigh anything. I didn’t notice this for quite a while. If you have some cash go by a couple of gun/ammo shops and just buy out like, all of it. Pretty quickly you’ll get to the point where you have plenty of ammo for any gun you pick up. IMO the upfront cost is super worth not having to worry about having ammo for one gun or the other.
Thanks for the tips! I completely forgot about the mission boards. That sounds like the best way to specifically take on some space combat missions. I’ll keep an eye out for those scanner activity points too though.
It SEEMS so, but they also don’t have any HDR options and no way to tweak brightness so even if it’s technically “on” it doesn’t look right. I bought it from the Xbox store for pc/Xbox cross saves so I may experiment with it on the series x tomorrow. I just don’t want to choose between high frame rate and HDR.
This is most likely just coping, but I’m thinking MAYBE the big day 1 patch might fix this stuff? It’s pretty close to false advertising to list HDR10 on the msft store and have it simply not be there on the platform I primarily bought it for.
Not in this case. I’m using a 3090 and an LG C2 OLED, both extremely competent for HDR games. In fact I’m not sure if I’ve played anything this year that didn’t support it (outside of a few indie games).
There’s simply no option to enable it in settings, and it doesn’t kick on automatically. This TV will also flash an HDR logo if it gets an HDR signal, and very obviously kick into that mode.
Oh interesting, sounds pretty good to me. Didn’t realize some details had already been discussed. I do kind of like that idea that was raised a while back about like “resting” in bars to regen energy. Create little social hubs for early game players to congregate. Maybe make energy a bit worse early, but offer a way to recharge - just thinking out loud.