JunahCg

joined 10 months ago
[–] JunahCg@alien.top 1 points 9 months ago

Yeah I was also surprised how everyone thinks an upcoming spoiler explains it, they clearly don't understand why this is weird in the first place. The guys who open the doors don't act like liars, or like bad liars, they act like NPCs who can't actually see the world they're in. It's a scripted in-engine scene, it's not like the lady cop body just happens to ragdoll to where the NPCs open the doors. Some animator lovingly placed a corpse slumped against that guy's shoe. Seems like the script was written independent of the animation there, or else the stage designer guy just thought it'd be funny for them not to react properly in the slightest.

I thought the Max Payne bits were somewhat down the line of similar jokes about how games are uncanny and silly, but the game doesn't lean so much into the uncanny valley of conversations much. It's a game where they're very into their writing. Either it's intentional and oddly handled, or just a very wacky oversight.

[–] JunahCg@alien.top 1 points 9 months ago (2 children)

It stood out so hard I felt like it surely must be intentional. Like your coworker's body just slumped onto your shoe and you acted all NPC about it. I think the sort of ridiculous videogameyness is the point sometimes? They don't really keep at it throughout so I'm not sure.