Sure, but digital distribution is a far cry from subscription-based distribution, let alone streaming-based gaming. PC games have been 99% digital sales for years. I don't doubt that services like GamePass will grow in coming years, but I find it hard to believe that we're anywhere near not being able to pay a flat rate for a permanent license to a game.
Sure, but digital distribution is a far cry from subscription-based distribution, let alone streaming-based gaming. PC games have been 99% digital sales for years. I don't doubt that services like GamePass will grow in coming years, but I find it hard to believe that we're anywhere near not being able to pay a flat rate for a permanent license to a game.