Graycliff

joined 2 years ago
[–] Graycliff@ttrpg.network 7 points 6 days ago (1 children)

Colville suggests that starting in a tavern is a chance to show off the setting in a microcosm. Put folks there that represent various factions or attitudes prevalent in the setting. When I ran a Savage Pathfinder game and had my players start in a tavern, I had some incurious off-duty town guards, the dillettante son of the mayor. I couldn't figure out a way to work in the diabolist church (I set my game in Cheliax), but I did have a choice of several "first jobs" for them to take.

[–] Graycliff@ttrpg.network 1 points 2 weeks ago

Look, maybe he was a paladin of Sune. (Or Calistira, if they're playing Pathfinder.)

[–] Graycliff@ttrpg.network 13 points 2 months ago (1 children)

An actual exchange in a group my wife was in, back before we were even dating:

Player: "I wanna catch the stone from his sling! What should I roll for that?"

DM: "Damage."

[–] Graycliff@ttrpg.network 7 points 2 months ago

Volo sure has a lot to answer for.

[–] Graycliff@ttrpg.network 7 points 3 months ago (1 children)

I have promised myself a rogue named "Duncan Disorderly" but have yet to actually play him.

[–] Graycliff@ttrpg.network 11 points 4 months ago

Put the "Master" in "Game Master!" ~Professor DM, Dungeon Craft

[–] Graycliff@ttrpg.network 2 points 6 months ago

Me too, I backed the project but I'm not on the Patreon, so I gotta wait for my packet, lol. But if James was right in the last Q&A they posted to the YouTube, it should be out sometime next month!

[–] Graycliff@ttrpg.network 2 points 6 months ago (1 children)

...

What does that mean?!

POODLE WHAT DOES THAT MEAN?!!

[–] Graycliff@ttrpg.network 15 points 7 months ago

Shadowrun has entered the chat.

[–] Graycliff@ttrpg.network 3 points 7 months ago

The "Help" action is so lackluster in D&D 5. I appreciate that it exists that IS certainly a step up. But you do nothing with your turn (not very exciting), and your friend has Advantage, which helps, but if I had a nickel for every time I failed a roll with Advantage, I could probably buy a new copy of the PHB.

(Only a small part of why my game of choice is something completely different.)

[–] Graycliff@ttrpg.network 8 points 7 months ago

Yes! 😆

Wait... 😟

Nooo! 😭

[–] Graycliff@ttrpg.network 3 points 7 months ago

I made up a bunch of these for my Savage Pathfinder game and... I think I used them once. >.>

 

Hey folks, Matt "Running the Game" Colville is launching his own RPG, and it is NOT a d20 clone (though it has some similarities to D&D 4), and so it's not weighed down by legacy mechanics like Armor Class and Ability Scores. The campaign video, and the page, will tell you about the game's core design, so you can decide if you're interested. It's already funded!

 

The Character Sheet summarizes an early playtest of Critical Role's upcoming fantasy RPG DAGGERHEART. TL; DR: it is NOT a D&D clone--task resolution is 2d12 based, results might be success or failure, and either can carry with it Fear, or Hope. There are classes / roles, sounds like MANY ancestries are planned. Highly narrative, but we expected that, right?

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