Crul

joined 1 year ago
[–] Crul@kbin.social 1 points 1 year ago (1 children)

Indeed, it fits the definition.

Thanks!

[–] Crul@kbin.social 2 points 1 year ago

Another one with the mechanic mentioned here. I saw a talk about a game with that main mechanic, which is what inspired this post, but I cannot remember which game was :/.

Thanks for the suggestion.

[–] Crul@kbin.social 2 points 1 year ago* (last edited 1 year ago) (1 children)

it's turn based but everything moves when you do

That sounds like the game that made me ask this question. I saw it in a talk from the developer (GDC or something like that)... I don't remember the name :/.

Thanks for the suggestions.

[–] Crul@kbin.social 2 points 1 year ago (3 children)

Very interesting, thanks!

[–] Crul@kbin.social 1 points 1 year ago

As with Shadow Tactics, it may be tile based, but in that case it tries to disguish itself as a more granular-movement system. The tiles are not visible.

Thanks for the suggestion!

[–] Crul@kbin.social 1 points 1 year ago

Hehe, true. And technically some / most of the old game & watch handheld games.

[–] Crul@kbin.social 1 points 1 year ago

Good one, I forgot about that mode in CDDA!

[–] Crul@kbin.social 1 points 1 year ago

I did a quick search and found this video, it may be tile based, but in that case it tries to disguish itself as a more granular-movement system. The tiles are not visible.

For an example of the mechanic, see the EDIT on the post: Real Time Chess https://www.kfchess.com/

Thanks

[–] Crul@kbin.social 1 points 1 year ago

I can't imagine a game that uses real-time movement and that is also gird based as they kinda go against each other design wise.

I agree that they seem contradictory, but they are not technically exclusive. See Real Time Chess: https://www.kfchess.com/

 

There are games with resal time and tile-based movement (Age of Empires 1, Warcraft 1), but all those I remember are not single character (à la roguelike).

Do you know any game in which you control a single character that has real-time and tile-based movement?

EDIT: I found one example: Real Time Chess https://www.kfchess.com/

Thanks!