Berttheduck

joined 1 year ago
[–] Berttheduck@lemmy.ml 2 points 12 hours ago

Pretty sure the Devs have said it's a bit too easy now, remember the first game had 15 difficult settings. Personally I think it's a great step in the right direction to make more of the loadouts viable and make the game more fun, it's a power fantasy after all. It will mean that maybe some groups need to go up a difficult level or two and if you're already storming through on 10 you can try the less optimal builds out while your waiting for the next difficulty levels to come out.

[–] Berttheduck@lemmy.ml 2 points 12 hours ago

Front right - phone Front left -keys, hanky, lip balm Wallet goes back right

[–] Berttheduck@lemmy.ml 5 points 1 day ago (2 children)

I recently got myself an Anbernic, it's the one which looks like the GBA, see through plastic and all. It's a surprisingly competent little console. It even comes preloaded with a shed load of retro games. I've been enjoying playing games from systems I missed out on growing up.

[–] Berttheduck@lemmy.ml 4 points 1 day ago

My family had about 5 of these between us by the time we started getting into lites and 3d versions. I had the original chunky boy and a 3ds. We took them on holiday and played the brain training multiplayer games. Great fun, my parents even got into them for a bit and they said off video games a long time beforehand.

[–] Berttheduck@lemmy.ml 1 points 4 days ago

That's true, fairly easily avoided by holding the up or down trigger until you've got a clear line of sight to your target before engaging autopilot.

[–] Berttheduck@lemmy.ml 3 points 4 days ago

There's a steam workshop mod which puts a checkpoint in all the temples, this let me beat it, the base game only that is, no challenge runs or secret bullshit, haven't even attempted that.

I do enjoy setting everything on fire and exploding myself though. I played a fair few hours on and off.

[–] Berttheduck@lemmy.ml 2 points 4 days ago

I did not know that. I got to the final boss then stopped cuz they kept kicking my ass.

[–] Berttheduck@lemmy.ml 3 points 4 days ago (2 children)

Once you've selected your target planet on the map (or select the planet by looking at it and pressing L3) you can then autopilot to the planet with up on the d-pad (tells you top left of the screen). Landing is a bit tricky but you can definitely just slam the ship into the ground, as the loops are short it's not the end of the world if it gets beat up. Pressing square or x to activate the landing camera can help too.

[–] Berttheduck@lemmy.ml 21 points 6 days ago (1 children)

Well I'm keeping an eye on that. Could be intrigued, if the Kickstarter sounds half decent I'll back it. Love discworld. The idea of a game system built around messing with language and making puns sounds great.

[–] Berttheduck@lemmy.ml 21 points 6 days ago (1 children)

Depending on what you're going for, 1 and give them a German accent. Otherwise 2.

[–] Berttheduck@lemmy.ml 3 points 1 week ago (1 children)

I really want to get my hands on Mothership, I watched the Quins quest review on it and was sold immediately. Trouble is shipping it to the UK is stupid expensive so I'm waiting for somewhere local to get stock. Glad to hear it's good fun to play. Did you run a pregen or make your own scenario?

[–] Berttheduck@lemmy.ml 6 points 2 weeks ago (1 children)

It's really fun to use, seems to have good effect on the bugs unsurprisingly. Was clearing bug nests and breaches. Doesn't seem to close holes but that's not surprising.

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