this post was submitted on 31 Mar 2024
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[–] Guy_Fieris_Hair@lemmy.world 88 points 7 months ago (4 children)

Ah yes, I'm going to need that prescription for a 4090 and a ryzen7 7800x3d ASAP doc.

[–] MyNamesNotRobert@lemmynsfw.com 19 points 7 months ago (1 children)

Still cheaper than prescription medication

[–] abadbronc@lemmy.world 10 points 7 months ago (1 children)

Sorry. Your insurance will only cover an Xbox 360.

[–] umbrella@lemmy.ml 9 points 7 months ago* (last edited 7 months ago) (1 children)

and the controller has a mushy A button and stick drift

[–] TheDarksteel94@sopuli.xyz 4 points 7 months ago (2 children)

And it's not even the original controller, just some third party one for 12 bucks

[–] Dragster39@feddit.de 1 points 7 months ago

At that point it might do the exact opposite and induce trauma and rage

[–] Guy_Fieris_Hair@lemmy.world 0 points 7 months ago

Generics are NOT ok.

[–] RageAgainstTheRich@lemmy.world 8 points 7 months ago

That would be amazing! You will finally be able to run Dragons Dogma 2 with 55 fps in the city 😊!

[–] Oha@lemmy.ohaa.xyz 1 points 7 months ago

dont forget the 4x8tb nvmes and 128 gigs of ram

[–] millie@piefed.social 39 points 7 months ago (1 children)

Personally, I've found immersive roleplay in video games to be incredibly therapeutic. As well as creating some distance from personal trauma and being able to kind of exist in a space outside of yourself, it creates opportunities to have experiences that you could never (and potentially should never) have in real life.

It's an opportunity to experience a kind of emotional catharsis in a safe environment where others are on board with playing out intense feelings. It can be a space where you can push your own comfort zone and stretch your confidence and capabilities.

I've managed to work through stuff that it would have taken me forever to unpack if I didn't get to repeat patterns in roleplay and really see how they play out in a way that was harder in my own life.

I've gotten so much better at establishing boundaries and seeing when people are trying to push at them or ignore them, and I know how to handle that now without feeling powerless. I played a few villains and anti-heroes, and one of them picked up this habit of getting right up in people's faces and saying hello; I'm nowhere near as brazen, but the practice made it much much easier to quickly develop a rapport with someone. Sometimes going to the laundromat feels like doing crowd work, which is great for someone with more than a few signs of thankfully currently mild agoraphobia. There are times when I do run into panic or anxiety when I've gotten myself out of it by sort of invoking the strength of one of those characters, because they're not afraid of a damned thing and they're me.

Anyway, video games are great but roleplay in the right game is absolutely next level. It's like remembering dozens of incarnations or something. It's wild and we don't really talk about how wild it is because the outside world seems to view it as childish and embarrassing, which is a major loss for them.

[–] whyrat@lemmy.world 27 points 7 months ago (2 children)

“The goal is to make the town progress by improving the resilience of its inhabitants,”

Sounds a bit like Stardew Valley?

[–] 3volver@lemmy.world 11 points 7 months ago

Rimworld comes to mind as well, pretty much any colony management or "life sim" style game.

[–] FrostyCaveman@lemm.ee 9 points 7 months ago (2 children)

Applies equally to Frostpunk.. hmm..

[–] gaael@lemmy.world 10 points 7 months ago

Frostpunk isn't really good for my anxiety ^^

[–] Maggoty@lemmy.world 7 points 7 months ago

Timers are really bad for anxiety.

[–] Ultragigagigantic@lemmy.world 11 points 7 months ago (1 children)

Getting Over It with Bennett Foddy

[–] Gumus@lemmy.world 5 points 7 months ago

Video games: A promising tool for inducing anxiety and depression

[–] serpineslair@lemmy.world 9 points 7 months ago (1 children)

Title makes it sound like a tool for giving anxiety and depression 😂.

[–] capt_wolf@lemmy.world 11 points 7 months ago (2 children)
[–] assassin_aragorn@lemmy.world 4 points 7 months ago

Dark Souls is a great metaphor for depression. You go hollow when you give up. It's by persevering and overcoming obstacles that we find not only joy but meaning.

[–] iopq@lemmy.world -1 points 7 months ago

People who think dark souls is hard or tilting never played online games

[–] Guy_Fieris_Hair@lemmy.world -1 points 7 months ago

Must have an HMO