I hate this so much. Why should they be able to do this?
One thing is stopping customer support and internal software/OS development. But why should they BLOCK compatibility for third party developers?
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I hate this so much. Why should they be able to do this?
One thing is stopping customer support and internal software/OS development. But why should they BLOCK compatibility for third party developers?
I guess because fuck you, they got their money π€· It really should be illegal.
Tech company, they love E-Waste. Your thing can still play fine? Fuck you, buy our new shit that have all those advanced privacy invasive tracker loaded into it, and let us snoop around so we can share your info with other tech company.
I still can't fathom people are somehow okay with buying a device that is, by design and function, festooned with cameras and microphones from goddamn Facebook and waving it around inside their homes. Like, what?
I bought Oculus Quest 1. OCULUS! Facebook promised to leave them alone, for them to remain oculus, But after a year or so, merging started, firstly with oculus accounts vanishing into fb, then renaming to Meta Quest and now the only thing that remain is logo.
What exactly is a promise from Facebook worth? You saw what happened to Palmer Luckey (although he is wiping those tears with crisp hundred dollar bills).
Nothing, since they've already lied about the ongoing account integration requirements for their various VR products, like, three (?) major times so far. I don't trust a damn thing they say about anything.
If Meta told me the sky was blue I'd be searching for independent verification.
By killing the product completely they're forcing their users to upgrade. It's always profits man, that's always the reason
Better to have invested in a Valve Index I feel than get an Oculus. Might be more expensive, but I trust Valve to not completely fuck over their consumers.
Oh no, Meta is shutting down official support for an old system?
Does this make it possible to use the headset without ever having a Meta account? That's the only way I'd be willing to interact with a Quest device.
Lol, of course not, you have to make an account to enable developer options to enable side loading
The stealing of our data is how they make the headset so cheap
Hopefully, someone is sitting on a root workaround, and will reveal it once the updates stop.
I'd buy a second hand one, if there was a way to use it without any meta involvement.
I'm expecting it, tbh
I have a quest 2 and it's actually a FANTASTIC headset, but I want to rip the meta shit out
Not even because they're a gross company (tho they are), I use a burner account with burner info and play in a gray room through a router specifically for my VR (almost completely lag free wireless this way, it works) but because I HATE that they made you have arms in an update and didn't let us turn it off. They're horrid
I have a quest 2 and itβs actually a FANTASTIC headset
Yes, because of John Fifth-Dimensional-Being-Pretending-to-be-a-Human Carmack.
"oh, do you need me to just invent the fundamental technology for a massive sector of computing again? Sure, no problem, have it to ya by Friday"
"BuT MeTa aNd TheIr MoNeY ArE GOOD FoR VR!!!!!!!!!"
I warned everyone. I warned everyone back in, like, 2016.
The second I heard Facebook bought Oculus, I knew it'd be ewaste. Fuck zuck and any piece of shit greedy pig like him.
I was so excited about Oculus up until the acquisition.
Theyβre still doing interesting things I just canβt approach anything Meta does with enthusiasm.
My BIL's friend was an engineer at Oculus and he was so sad when they got bought out. He works at Meta now (golden handcuffs) and says it's ok but not all that fun anymore.
I remember the dev of Frog Fractions was doing a kickstarter back then. After the announcement of Facebook buying Occulus, they put up a new bonus goal of 2 billion: "Buy occulus back"
So, they're basically forcing it into the junk pile, even if developers want to support it. What a terrible company.
Well it is meta. I am surprised they didnβt make them all just catch fire and burn down the owners houses.
lol itβs not even 5 years old?!? I appreciate Zuc giving me another reason to not buy their hardware
Itβll be five years old this may. Itβs four, going in five.
Meanwhile my OG oculus rift is still working fine
Same. CV1. Fuck Facebook
"Because climate change doesn't exist, so fuck you and fuck your grand children's children. Our bottom line is what matters" - every company ever
The only silver lining is that this will encourage the homebrew scene to take off. The same thing happened with the PS Vita as soon as support started to wane.
And 3ds And OG Xbox And PS3 (though it took some exploting) And Wii U Those are the ones I can think of off the top of my head, anyways
Is there a homebrew scene with these Quest devices?
Yeah, via SideQuest (which is a sideloader program), and most game engine support quest development. However it wouldn't surprise me if Meta were able to prevent that.
They really are horrible to devs, they offer no real support, especially for Unreal devs, and their dev forums are practically dead because of this.
They don't understand how to encourage devs. I was thinking of getting a Meta Quest 3, but seeing this post has me reconsidering the idea.
We thank you for being our beta testers, now fuck right off
A similar thing will happen with WMR headsets in November of 2026, by the way (they'll work beyond that, but you can't download the software anymore after that date):
https://www.uploadvr.com/windows-mixed-reality-headset-support-end-date/
Since these depend on Windows itself, I don't think there will be an easy (or even possible) workaround.
Sad news, because these are cheap, high-res, fast to set up, easy to use and generally very decent headsets. Controllers are not top of the class, but good enough for almost anything. Ideal for people interested in tipping their toes into proper PCVR.
There are already third party/open source drivers being developed for WMR hardware, though. Like Monado.
It's unlikely WMR headsets will be completely unusable after M$ drops support, but A) they will still work with existing systems, B) third party software will hopefully be okayish by then and C) it will almost certainly be possible to "pirate" the Microsoft WMR application(s) the same way it is already possible to manually re-add modules back into Windows that have been officially discontinued.
Thanks for informing me about Monado, but it seems like it's exclusive to Linux. That's hardly ideal. Then again, it's more than two years until November of 2026, so a lot might happen until then.
Yeee anybody who bought these as an actual standalone headset is in for a rude awakening of how console gaming works and how app store monopolies and vertical integration are able to offer you prices that massively undercut the competition like this.
As always - PC games are forever, piracy is forever. My quest 2 exists to have VD on it and nothing else, and when support is discontinued if the dev keeps updating it - I'll sideload the .APKs myself.
What a lame early April fools joke.
Does quest 1 have access to virtual desktop? If so, can you just keep playing off of your computer hardware? Or are those 10kB patches virtual desktop has to download RIGHT NOW five minutes after you start using it really important to the operation of the streamer app?
Hold up. I can't make an app for you because that asshole over there says no? Refund that shit. The hardware clearly isn't yours, so your money should make it's way back to your wallet.
Iβm really hoping that Valve releases a new headset by the time my Quest inevitably becomes unusable.
I have a Quest 2 that i haven't touched in almost 2 years. I should sell it.
Since the Steam Link app came out on it, it's been waaay easier to play PCVR titles. I've had more fun with it playing modded games that weren't meant for VR than actual new VR games. Valheim was nuts. Skyrim VR modded to hell is super nuts. It's a great way to re-experience some of those old games.