League of Legends. Not because of the game itself but because of the people
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100% this. Especially when I remember meeting nice people on League, eventually it got to the point where everyone thinks because theres a mute button, its acceptable to be as much of a dick as possible. I just straight up wasnt having fun anymore regardless of if I won or lost
FF16. It's by no means a bad game, but the issues it has compound and compound as you get farther into it. The worst is the pacing issue in regards to sidequests where you're about to go into the big final mission and it just dumps like thirteen of them into your lap.
agreed. thought i was done with the game and realized i only had half of the eikons. it was already tedious but that took the wind completely out of my sails. i did like the characters enough to finish it though.
World of Warcraft, almost every expansion the game got worse and worse as Blizzards greed spiraled out of control. Also the story/lore is so convoluted its just nonsense. The community also became more toxic and elitest as time went on.
True, I think it should have finished with Wotlk or even with the Burning Crusade, there is a reason why they released Classic Wow...
Vanilla was amazing.
Burning crusade perfected and polished many mechanics converting joke classes into viable or desirable options (druid tanks, dps pally, shadow priest. It also had some great zones with atmosphere and soundtracks, love me a bit of Zangarmarsh
Then it was all downhill from there.
I remember the last decent expansion for me was Legion, but only because it incorporated the older expansion settings and lore in a nice way. Nothing beat the Vanilla, BC, and WotLK era, though.
Dragon flight has been good. I don't think the game has gotten worse. It just didn't get any better. They made an incredible game and couldn't top themselves.
Redfall I'd say kept getting forced to play it by my friends and I could see myself it was bad and I was so desperate to leave it.
BioShock Infinite
That new Saints Row game. I tried to give it a chance, I really did but..
Well there's your first problem lol
Final Fantasy X, PubG, Doom Eternal
Doom Eternal? No way. It gets a million times better once you get the rhythm of combat.
It's not an easier game, and I can see why lots of people don't like it, but as you start getting better weapons and powerups, it absolutely gets better.
Great game. But not a great game for my tastes. I loved 2016. Eternal is not what everything I love about 2016.
Its not for everyone, as i'm not a big fps fan, i find it eventually gets stale. Doom is one of those few rare games where its soundtrack is better than the game. Story is good but the gameplay didn't draw me in, But others who did enjoy it, all good
Yeah.. Eternal just keeps ramping it up and getting better and better, especially on Ultra Violence and above.
Destiny 2, and I must have at least 600 hours in it. The higher up you get, the less meaningful the experience is. New expansions did not change the endgame experience, nor they made the lore more approachable or interactive. The gameplay was fun, but every other aspect of the game showed a big disconnect.
Starfield.
The first missions were fun, then it becomes a tedious artifacts hunting game clearing the same abandoned structures over and over and over. Then you finish the game and you have to start again from the beginning...
Didn't Starfield have NG+? is Starfield that bad?
Any game by bethestda
Even Skyrim?
Starfield which sucks that game was like a superbowl event for me lol
for me, its almost like its early access and not a full release
Dead Rising 4 -It’s fun to play at the beginning but as time goes it gets boring and repetitive.
Balan Wonderworld.
The game itself isnt that bad to play but if you look at the game design itself, you notice just how many individual aspects they keep screwing up. Like, I can legitimately defend the one button gameplay, but...
- the game screws up a COOKIE CLICKER Side-game.
- This game doesnt support two people using the same keyboard to play.
- I know this cause I knew playing co-op breaks the game cause it gives you a double jump
- The costume that lets you double jump, is SUPPOSED to be gained after you've been to the final worlds of the game.
- I say SUPPOSED to cause you can actually get it almost immediately with Air cat and once you get that, you can skip entire levels if you want. I literally had to handicap myself so I dont use it cause I wanted to look at the game and level design specifically.
- Hell, you know how in Mario 64 you cant leave a level unless you're standing on solid terrain? Well Balan didnt get the memo and you can quit a level at any time, and it might be preferable to do this cause falling off the stage makes you lose your costume, and quitting the stage and returning loses just as much progress but lets you keep the costume
- I got every costume besides Balan, including the post-game ones and took notes. I counted 20 out of the 80 costumes as being completely useless (counting the ones invalidated by Double jumper), 5 that are used for exactly one statue each (though I didnt get every statue), and this wasnt even counting the costumes that are literally just "Same as one you got already but now they break METAL block"
This game was BAFFLING. I could keep going about how many bizarre decisions this game makes. Its actually astounding. It legitimately plays like Yuji Naka hasnt playing a video game since the PS1 era.
Outlast 2
The constant trial and error killed it for me, it started off scary AF but when you've failed a section a few times it just loses any scare factor.
MGS V , the mordor games , starfield .
What was wrong with Mgs v and mordor games? starfield i can understand, its like a early access game
Hogwart’s Legacy. At first I thought the game was pretty good. Visually it looked great, the atmosphere brought back some memories of consuming HP media when I was a kid. Writing was kinda mediocre but the first general impression was great. The longer I played the more I noticed how bad the writing was. Characters were super flat, whole plot was messy and got kind of stale. This game has one of the most anticlimactic big boss fights I’ve seen in gaming.
I haven't even finished it yet, and find it hard to reinstall. There's so much bloat, and the vast majority of the game is dull by the fourth or fifth month in game.
Farcry 5. It started out fun. Constant gunfights with cult members and capturing outposts was fun. Quickly enough it all got stale as i progressed. The outposts got repetitive and there were no more cult members to fight. Even most of the missions were boring except for flamethrower one. So, in the end all that was left was an empty map with nothing to offer.
Madden. I can't fuckin stand that cheating ass game.
Might be blasphemous but Pathologic 2. I respect a lot of what it was going for, but I grew increasingly impatient with it. I will admit that I don't have a PC, played it on PS4 which is horribly janky and had to load every 15 seconds. I'm willing to give the game a second chance whenever I get a PC but yeah it just wasn't for me. I wish I could see what so many YouTube reviewers got out of it but maybe another time.
Doom Eternal - any game that needs to have guiding lights (green this way / red wrong way) just has poor level design. Spend too much time screwing around with the world which drags and drags until you finally get to a fun shoot em upper. and the story is total crap : /
red wrong way
it literally doesn't even have this though, fym? sure it has the green go here to progress but there are other paths to secrets, also the game is literally linear so I don't see the issue with the quest markers.
Yeah I mean it’s got green lights on doors that are unlocked and red lights on ones that are locked so you can tell which you can go through without having to approach them. Been pretty standard in gaming for convenience for a loooong time.
Clash of clans
The sims 4, lol.
Used to be a huge fan of ts1 and ts2, never played ts3, can't continue ts4 after a day of playing, gets boring real quick.
Because it went from a management game where money was tight until you got promotions to now ts4 where everything is wacky and fantasy while there is no sense of challenge.
World of Tanks. In the past 13 years it went straight from quite intriguing to a clusterfck shtshow.
Also Rainbow Six Siege with its increasing overlimitations regarding equipment choices patch by patch.
Ac Odyssey and Ac Valhalla. I started off enjoying both games but at some point they both became chores to grind through and I eventually gave up but not after going past the point of losing interest in them. Worst part is I made the same mistake in Valhalla that I did in Odyssey
Played odyssey and I agree, took me over 70 hours to complete the main story and by the end I was seriously burnt out. If the main story was about 40-50 hours instead I wouldn’t be complaining
Couldn't go as far as you. Definitely nailed the coffin on playing another Assassin's Creed game for me.
Destiny 2
Pro Bass Fishing 2003
Maybe a bit controversial, but The Council. A telltale-like episodic game made from a different studio which starts off by you investigating your mother's disappearance and then learning about a secret cabal that dictates the world's actions in history (takes place in 1793 so think George Washington and Napoleon).
Then the plot twist happens when you actually DO find your mom and everything from that point on just felt like a big joke to me, barely even finished it but slugged through the end of it.
BotW. I tried it out and throughout the tutorial section thought it was pretty cool. After that I immediately started noticing how empty and repetitive the game is. The more I play, the worse it gets. I'm not even halfway through the game, but 300 korok seeds later and I'm haunted by the "Yahaha!" in my dreams every night.