this post was submitted on 17 Nov 2024
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One thing I have struggled with lately is finding good games to play. I bounce around from game to game trying to enjoy it but it just doesn't scratch the itch like it used to. For example, one of my favorites was old school RuneScape, but it hasn't really been giving me the same enjoyment that it used to. So then I would open up World of Warcraft, Destiny 2, just playing a little bit of each game. Think maybe I need some new games to play but it's tough to find them these days.

So what are your favorite 1000+ hour games?

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[–] Brokkr@lemmy.world 73 points 6 days ago (2 children)

Factorio, it's fun from the first minute but you'll still be learning new things after 1000 hours.

[–] baldingpudenda@lemmy.world 32 points 6 days ago* (last edited 6 days ago)

Me: Ooooooohhhh, ok. I know how logistic networks work.

2 hrs later

Me: wtf? Production stopped. Why does this one belt have 5 different materials. Oh....idk how chests work. That's OK I'll simplify it until it works.

suns up and birds chirping

Me: ok, ok. So it's working, but i dont know why.

800 hrs in and I still underestimate the space I need. Best 30 bucks I've ever spent.

[–] Harrk@lemmy.world 7 points 6 days ago

200 hours in for me and I just learned you can put gates over train tracks. 🤯 Found out by reading the in game manual that I was too proud to read beforehand. So uhm… read the manual.

[–] ALERT@sh.itjust.works 42 points 6 days ago (1 children)
[–] ouch@lemmy.world 9 points 6 days ago

First at least make sure the poor sod does not have a family!

[–] AngryCommieKender@lemmy.world 20 points 6 days ago* (last edited 6 days ago) (1 children)

Per my steam library:

Factorio: 3,375.4 hours

Dyson Sphere Program: 2,505.9 h

Stellaris: 2,236.6 h

Terraria 2,629.9h

Skyrim: 1,239.5 h

Dungeon Defenders only has 600 hours on Steam, but I'm well over 2000 hours between Steam and PS3/4

I've also got a few thousand hours in Just Cause 2&3, as well as several Gran Turismo games and Forza Motorsport games. Morrowind probably has 2-3000 hours, oh and I'm not allowed near Sid Meier's Alpha Centauri anymore.

Secret of Mana and Chrono Trigger are probably up there as well since I'll replay them every decade or so.

[–] GiddyGap@lemm.ee 13 points 6 days ago (1 children)
[–] AngryCommieKender@lemmy.world 13 points 6 days ago* (last edited 6 days ago) (1 children)

I'm 44 years old, and have been gaming practically since I was born. My parents played D&D, and video games with us kids.

Also a lot of those totals are artificially inflated because I can leave the game running to finish a long task, especially Factorio and DSP

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[–] beerclue@lemmy.world 31 points 6 days ago (1 children)

Project Zomboid, Rimworl, Dwarf Fortress, Stellaris, Starsector...

[–] DuckWrangler9000@lemmy.world 10 points 6 days ago (2 children)

You really like simulators?

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[–] toddestan@lemmy.world 21 points 6 days ago

The only two games I have that I've put more than 1000 hours in are Factorio and Rimworld. I'd highly recommend both.

[–] hoshikarakitaridia@lemmy.world 22 points 6 days ago (4 children)

Warframe. Inching closer to 3.000h currently.

It does come in waves, but every once in a while I go all in again and lose myself in the infinite things you can do.

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[–] BURN@lemmy.world 12 points 6 days ago (1 children)

Factorio

The Factory Must Grow

I’m almost 100 hours into my new space age save, and I’ve played nearly 1k hours since I bought it 5ish years ago. By far one of the most enjoyable games I’ve ever played and I highly recommend it to everyone who enjoys sandbox games

[–] liquefy4931@lemmy.world 6 points 5 days ago

Factorio. It's the game I always come back to, and I'm always ready to spend 5 minutes playing here and there now that it works so well on steam deck.

[–] asudox@discuss.tchncs.de 24 points 6 days ago* (last edited 6 days ago) (1 children)

I've been playing Tf2 for over 1.5k hours now. I recommend you to try it out There's a reason why that game from 2007 is still not dead.

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[–] Tolstoy@lemmy.world 19 points 6 days ago

Not a favourite anymore but still beats my second most played games by a factor of 4... Warframe was fun at the beginning and really clicked at about 200hrs. I left after about 2200hrs because I burned out but it still has a place in my heart.

[–] JamesBean@kbin.earth 19 points 6 days ago (1 children)

There was a moment in my life when I thought that perhaps I was outgrowing games... that they were just not really designed for the entertainment of adult human beings in a way that could satisfy me. Not one of my old stand-bys could, as you said, "scratch the itch" or provide "the same enjoyment that it used to." I found myself spending more time with films and books.

Then I got into FromSoft games and indie titles, and within a year I realized games still held incredible experiences for me. I hadn't outgrown games. I had only outgrown the bland slop represented by most AAA releases, and especially by online multiplayer releases. Personally, I'd recommend giving up on looking for a new 1000+ hour obsession. Instead I'd recommend seeking a broad array of 10-100 hour loves. If you haven't already tried them, for me a love of gaming was saved primarily by: Dark Souls, FTL, Spelunky, and Hollow Knight.

[–] DuckWrangler9000@lemmy.world 12 points 6 days ago (2 children)

There was a moment in my life when I thought that perhaps I was outgrowing games

My exact thought earlier this year, honestly. I'm right there with you

Personally, I'd recommend giving up on looking for a new 1000+ hour obsession. Instead I'd recommend seeking a broad array of 10-100 hour loves.

This is exactly what I've been doing for the past 6 months. I've discovered some pretty crazy and amazing titles. Played Everything from BG3 to No Man's sky, lots of indie titles my favorites being Boomer shooters and new up and coming titles. I tried Stardew Valley for the first time since everyone seems to be raving about that one, and a couple similar ones like my time at Sand Rock, Valheim was awesome. Guess I feel like I'm running out of stuff to play lately

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[–] kyub@discuss.tchncs.de 15 points 6 days ago (1 children)
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[–] Adalast@lemmy.world 10 points 6 days ago* (last edited 5 days ago) (2 children)

Factorio: 2344

Path of Exile: 2736

Rimworld: 2191

Kerbal Space Program: 1071

I have a bunch of honorable mentions in the several hundred hours ranges that are only not 1k+ because I have severe ADHD and something else became a hyperfocus before they hit that point:

Backpack Hero

Ark

The Last Spell

Timberborn

Factory Town

Dyson Sphere Program

Loop Hero

Brotato

Satisfactory

Path of Achra

Against the Storm

Desynced

[–] skizzles@lemmy.world 6 points 5 days ago (2 children)
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[–] Nima@leminal.space 11 points 6 days ago (2 children)

terraria for me. i keep managing to find new stuff over a thousand hours later.

"Has this item always been here?! no way. REALLY?"

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[–] Varyag@lemmy.dbzer0.com 17 points 6 days ago (1 children)

Monster Hunter. The first one I played, MH4U back in the 3DS days, I put 1,000 hours into. That was nearly 10 years ago, and I'm still playing the franchise to this day. Currently finally going through the Sunbreak expansion of Monster Hunter Rise on the PC, and noticing a marked improvement in my mental health over playing other games.

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[–] aluminium@lemmy.world 8 points 5 days ago

Sims 3, Skyrim, Fallout 4

[–] Pika@sh.itjust.works 1 points 3 days ago (1 children)

If it still ran, MW2. Loved it

but today it would have to be minecraft. I have to play it in sessions but, it never fails to find a mod pack or challenge setup.

[–] HeavyRaptor@lemmy.zip 1 points 1 day ago (1 children)

What's your favourite mod pack recently?

[–] Pika@sh.itjust.works 2 points 1 day ago

my fav one recently has been ftb: skies, but that's a skyblock , I'm going to try the decursio project soon though, it's supposed to be an rlcraft/sevtech style mod pack, so I'm excited for it , I just haven't have free time to play it yet.

[–] negativenull@lemmy.world 14 points 6 days ago* (last edited 6 days ago) (1 children)

I'm amazed nobody has mentioned Kerbal Space Program (first one). That and TF2 are my most played

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[–] Electric_Druid@lemmy.world 9 points 6 days ago

Oxygen Not Included- very detailed colony sim where scientific things like heat exchange, air pressure, etc. are essential for survival. I swear, my next file will be perfect...

[–] mox@lemmy.sdf.org 13 points 6 days ago* (last edited 6 days ago) (2 children)

Elite Dangerous is my go-to lately.

It's different to most other games, by not being goal-oriented except for the goals you set for yourself. No main quest line dictating progress. No mandatory tasks. No win condition. Instead, it drops you into a simulation of our entire galaxy roughly 1300 years in the future, where humanity has mastered hyperspace travel and spread through hundreds of star systems.

(To give an idea of the simulation's scope: Around 85 million systems have been recorded by players so far, and those are a vanishingly small fraction of what's out there. Space is big.)

I like that it offers a variety of activities to fit whatever mood I might be in on a given day. I can hunt pirates, mine asteroids, engage in a bit of piracy myself, find and collect bio samples, infiltrate rival settlements, venture into vast unexplored areas of space, discover Earth-like worlds that nobody has ever encountered before, defend humanity against hostile forces, photograph beautiful stellar phenomena, rescue stranded survivors, customize and finely tune my ship to perform beyond its original specs, team up with friends, pledge to a political power and expand their influence, or chill out as a space trucker and haul cargo to earn enough money for my next upgrade. It can occupy all my attention, or just be relaxing entertainment while I listen to music or an audiobook.

It's an MMO in the sense of having a large game world (galaxy) shared by all players in real time, but PvP is optional. One mode exposes you to other players, while another limits you to NPC encounters. You can switch between them at will.

One warning: A space ship has more than a few controls to learn, and they're better suited to a game controller or HOTAS than a keyboard and mouse. I use button combinations for almost everything beyond basic flight controls, since there aren't enough buttons on a controller for everything.

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[–] bfg9k@lemmy.world 3 points 4 days ago

BeamNG.

I just can't stop crashing cars into things in slow motion.

[–] grandel@lemmy.ml 3 points 4 days ago

Satisfactory

[–] erin@lemmy.sidh.bzh 14 points 6 days ago

X4 Foundations... This sucks people life: you start a game when the sun goes to sleep, one second later the sun wake up 😅

[–] Tower@lemm.ee 13 points 6 days ago

No Man's Sky. A foot deep but a mile wide.

[–] User79185@discuss.tchncs.de 3 points 5 days ago

Minecraft...

[–] msage@programming.dev 7 points 6 days ago (3 children)

Dota 2.

I've played Dwarf Fortress, Stellaris, yet I still find Dota to be the most complex game ever.

It sucks that it's a multiplayer game, and you need people to play it well with you, but when it works, it's amazing.

Everything in it has layers of usability, usually componded by the everything else in the game - hero abilities, items, map, neutrals, even the stupid trees play a large role in the game.

I've spent hundreds of hours studying the mechanics, and I still don't grasp everything.

I played a lot of DotA too, but that doesn't have a playtime counter. But I have over 3000 hours in Dota 2.

My second favourite game is OpenTTD. It's just so satisfying to optimize the train network and add another 100 trains to it. I've tried Factorio, but for some reason that did not scratch that itch.

Or some roguelites, like Slay the Spire (or the Touhou: Lost Branch of Legend), Synthetik (haven't tried second one yet), they are always fun.

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[–] Voroxpete@sh.itjust.works 12 points 6 days ago (8 children)

If you're a Destiny refugee, the most obvious answer is Warframe, which just keeps on getting better and better.

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[–] Wahots@pawb.social 5 points 5 days ago

Elite Dangerous. Well over 1,000 hours, especially with friends to explore the black with. Hard to get into, but it has so much stuff to do. It made me passionate about space! (And it's always fun reading articles about a far-flung star and thinking "hey! I've been there!")

[–] Ugurcan@lemmy.world 10 points 6 days ago (1 children)

Mount & Blade II: Bannerlord with some mods took long enough to give up for me.

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[–] helopigs@lemmy.world 5 points 5 days ago

noita

I'm closing in on 2000 hours, and it's such a great game if you like challenges and discovery.

I started playing it after one of the devs said, "I don't think anyone will ever make another game like it."

It's a terrific implementation of a very pure concept.

I really hope that, despite the development challenge it may present, "noitalike" becomes a thing.

I think it's an engine that would integrate really well with ML world/asset generation, too.

[–] stealth_cookies@lemmy.ca 10 points 6 days ago (3 children)

Trackmania 2020. Great example of a game that is simple in concept but super deep in skills that you can both play super casually at your own pace or super competitively. Plus there is a great community and endless content to play.

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[–] thermal_shock@lemmy.world 10 points 6 days ago (1 children)

L4D2. built a new computer for that game specifically after loving L4D. super fun arcade shooter that will never be uninstalled from my computer.

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[–] conciselyverbose@sh.itjust.works 11 points 6 days ago* (last edited 6 days ago)

lol the problem with Destiny is they turned it into a treadmill and stopped putting the work into character and level design.

Elden Ring can easily take more than 100 hours on your first playthrough, and different builds significantly change your play style.

BG3, similar deal. Subsequent playthroughs are probably going to be accelerated, but there are a bunch of different story choices you can make that feel different, the party members have their own story lines, there's a special custom character called Dark Urge that's intended for a later playthrough that has it's own twist, and you can change the strategy of encounters a lot with different party constructions.

Rimworld calls itself a story generator because you're going to fail and have people die and whatever, but every game plays out different, there are a good couple scenarios, and there's expansions and mods you can add on top of that for variety.

Just the first couple that come to mind. I'm not near 1000 hours on any of them, but they all have a lot of content.

[–] Katana314@lemmy.world 5 points 5 days ago

Garry's Mod. Basically a gateway drug to hobby animation, and in some ways not so far off from the modding tools used to make it.

If you've watched stuff like Heavy Is Dead, they're usually made with it. Some more professional-looking stuff is instead made in "Source Filmmaker".

[–] LavenderDay3544@lemmy.world 10 points 6 days ago
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