this post was submitted on 08 Nov 2024
67 points (100.0% liked)

Godot

5866 readers
45 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 1 year ago
MODERATORS
top 4 comments
sorted by: hot top controversial new old
[–] Tramort@programming.dev 2 points 2 days ago

Godot is incredible

[–] GammaGames@beehaw.org 18 points 4 days ago (1 children)

One of the most requested features is the ability to debug the running game from within the editor including pausing the game, clicking on elements within the scene, and embedding the running game window inside the editor. Dev4 comes with the first two of these workflows thanks to the contribution from YeldhamDev of Lone Wolf Technology & W4 Games, users are now able to explore their project’s world freely!

The actual embedding of the game window into the editor will come later in a subsequent PR.

This is a great update!

[–] jlow@beehaw.org 5 points 4 days ago
[–] Chee_Koala@lemmy.world 3 points 3 days ago

Wow, feels to me that Godot's development is shifting I in to a new and faster gear! Keep m coming!!