this post was submitted on 20 May 2024
12 points (100.0% liked)

Deus Ex Randomizer

138 readers
1 users here now

Randomizer mod for the original Deus Ex, to massively increase replayability!

Mods4Ever FAQ here

https://github.com/Die4Ever/deus-ex-randomizer#readme

founded 1 year ago
MODERATORS
 

The race will be here:

Nitram vs Ramisme race

https://www.youtube.com/watch?v=dC07bJ_O020

Youtube gives a countdown, and also has an option to be notified.

Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

v2.0 Trailer

Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

Here's a trailer for our new Mirrored Maps feature in v2.5. Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before!

v2.5 Mirrored Maps Trailer


See the full README here. Also check out our Discord and Mods4Ever.com

Major Changes

  • Fixed M12 vandenberg command, vanilla Jock and Tong location had Tong inside the helicopter which was a softlock
  • Added datacube to the Lucky Money with the password to the security computer, for opening the freezer door
  • M02 battery park replaced vents start with shanty town
  • Moved Silo Machine Shop Computer location from on the desk to on the wall
  • Fixed weapon's ammo amount when dropped or taken away (M05 grenades)
  • Speedrun mode now gets slightly more starting equipment
  • Speedrun splits view use average splits instead of golds for calculating balanced splits
  • Deus_nsf's "semi-retro" texture filtering added into the advanced settings of the installer, alongside the "retro" option
  • Moved laser triggers in mission 8 sewers up a little bit so they are at the same height as other missions (and you can crouch under them)
  • Miguel is no longer considered saved if you tell him to wait where he is once you get to the surface.
  • More bingo goals turning red when they are detected to be impossible

Minor Changes

Click to expand Minor Changes

  • Fixed some carcasses being invisible
  • Tweaks to lamps
  • Fixed rotation of mirrored Hong Kong Helibase buttons
  • Fixes for HX bingo
  • Medbots and Repairbots stop glowing once disabled
  • Tweaks for randomized names
  • Fixed spawned datacubes blocking pawns
  • Moved item on corner of desk in Ocean Lab slightly away from the corner
  • M14 Silo slide now has reduced friction
  • M12 gas station, fixed bigger than normal MJ12 Commandos not being able to kill Tiffany
  • Slightly reduced volume of flaming barrels and laser emitters

no comments (yet)
sorted by: hot top controversial new old
there doesn't seem to be anything here