this post was submitted on 03 Jun 2024
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[–] jjjalljs@ttrpg.network -5 points 5 months ago (2 children)

the problem with flubbing is the dishonesty and unilateralness. You can play a different system that doesn't create the situation your players don't like so easily.

Or honestly just import Fate points and "succeed at a cost" into dnd. The dice system still sucks but that would help tremendously.

[–] Umbrias@beehaw.org 6 points 5 months ago

Fudging isn't unique to DND, though I agree that people would be better off trying anything else.

The system is a means to an end. No system captures its tone perfectly through mechanics.

[–] Allero@lemmy.today 3 points 5 months ago

Fate points sound cool, ngl