this post was submitted on 17 May 2024
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[–] rigatti@lemmy.world 2 points 6 months ago (2 children)

Do you think they needed to change how resource collection worked? I kind of liked that you had to pick a tool based on which resource you needed at the moment.

[–] Carnelian@lemmy.world 4 points 6 months ago

I didn’t have an issue with it before but lots of people in the feedback channel found it frustrating to not be able to gather something they saw. Especially as you basically always need everything

With the update, the tool you choose actually increases the spawn rate of that type of resource, but you’re able to gather everything regardless of what you bring. So you might get a few things from the other categories, but a lot from the one you prioritize. I don’t mind either system, but I can see why other people felt like the old way felt like you were being punished for taking the wrong tool.

The consensus overall is that it’s just kind of a better vibe this way, so I dig it

[–] FooBarrington@lemmy.world 2 points 6 months ago

I'm happy that spawn frequencies have been increased - collecting specific ingredients (like Driftwood) was seriously annoying before. I saw 2 Driftwood during one run for the first time today!