this post was submitted on 02 Apr 2024
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For me, ________ is basically all sports games that have ever been broadcast. Most of them are just locked away somewhere, with literally no legal way for anyone to see them.

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[–] ilinamorato@lemmy.world 4 points 7 months ago (1 children)

I mean, self-publishing is a viable way of becoming a published author specifically because this model works. But even worse, carving back intellectual property (and, crucially, ending corporate IP ownership) would make corporations desperate for new revenue streams; and jumping into a popular self-published story three years and a day after its original release, to drop a low-effort sequel and siphon off all of its popularity, while the original creator is struggling with two full time jobs trying to finish the sequel they originally came up with--well, that would be just the predatory thing a megacorp would do in this instance.

Yes, we desperately need net neutrality, and to return to an actually open web, but that's a separate issue.

[–] j4k3@lemmy.world 1 points 7 months ago (1 children)

I guess that is where we differ most. I want to see the corporations fail precisely because the low effort benchmark they exist under is so low any alternative will beat them. Like I don't care for any video games coming out of any current company. I won't buy a subscription to anything whatsoever. I refuse to be a serf in neo feudalism. I pay attention if someone does an indie game that is creative, but I despise venture capital and investment banker art. To me, the the people in this space, on both sides, corpo and consumer are all irrelevant imbeciles. I don't want to be a part of their bubble for all the money in the world. I simply do not care about them and value my freedom over their tyranny even if it means I'm homeless in a gutter as one of the last citizens in the crush of the digital dark ages.

[–] ilinamorato@lemmy.world 2 points 7 months ago (1 children)

I also want to see media dragons fail. But I don't think you're paying attention to what I'm saying their advantage truly is. They can carpet-bomb the world with marketing for their low-effort knockoff such that the genuine article doesn't get a chance, and most consumers (who don't really know or care about ownership or authorial intent) won't know the difference. And then the person who actually labored over that property loses big.

[–] j4k3@lemmy.world 2 points 7 months ago (1 children)

You're correct about my quixotic naïveté. I haven't explored the ideas much, but need to, as this has been on my mind. I have hesitated sharing my stories and details thus far because I am unsure about this exact issue. In addition, I'll admit my business sense is poor in this exact area. I've owned a body shop twice and was the Buyer for a chain of bicycle shops. I'm great with numbers, statistics, working; anything intellectually intuitive I excel at. I like to play in the weeds too much. I suck at the emotional side of politics and sales. So when it comes to networking I suck on so many levels. I've had the experience of people taking advantage of my openness and kindness on far too many occasions to count.

So, I have a unique take on an entire future SciFi universe unlike any that have been explored so far. I have a large mind mapped tree that keeps expanding and many ideas and stories started. I'm a total amateur that wants to explore my mind more than anything else, but I would like to share the experience. How do you think I should do that and prevent someone taking advantage of me in the off chance that anyone cares or pays attention to what I create?

[–] ilinamorato@lemmy.world 2 points 7 months ago

I think you should maintain that hopefulness; people like you are an endangered species these days.

I am very much not a lawyer, but I will say that right now the advantage is to you if you hold on to your rights; in the United States and most developed countries, you are able to do that simply by recording your story in a retrievable form. I would recommend researching your options for how to release some portion of those rights without getting shafted by a big company; your play might be a Creative Commons license, or something similar.