this post was submitted on 07 Jul 2023
441 points (98.2% liked)
Games
32640 readers
1336 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Vectorman for Sega Genesis is one of my favorite games on the console but whenever it's brought up it is almost exclusively known as just another obscure mascot platformer and it's even been declared a knockoff of DKC just because both use pre rendered graphics. The sequel is also good.
The graphics still really stand out amongst other Genesis games. Really good-looking, cool game. Wasn't the cartridge unusually expensive? I seem to recall it being unattainable when I was a kid, though I wanted it. I only ever rented it.
Blue sky, the developers behind it, where also responsible for Starflight, the best iteration of the original pc game, and the best Jurassic Park game that exists (IMO).
And also Shadowrun! How many great, unique titles they churned, and yet were responsible for Ariel the little mermaid..
They also are the creators of one of the few enjoyable 32x titles with Spiderman's web of fire.
Sadly Titus interactive killed it.
For Vectorman, the character never appealed to me, though props for those smooth 60 frames per second on a 16 bit title!
I've tried so many times to get into both of them, but the controls and game feel are just kinda off for me, and I usually don't get far past the beginning stage. I don't think it's Vectorman's fault though. I have this problem with a lot of later Genesis releases. The difficulty and the jank of the controls or mechanics put me off playing past the few levels, which is a shame because they are stunning for 16 bit titles.