this post was submitted on 13 Jan 2024
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Gaming

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[–] Bougie_Birdie@lemmy.blahaj.zone 5 points 8 months ago (1 children)

I read somewhere that it was a compliance requirement for some consoles. The player has to be able to interact with the game after X seconds or something, and that screen gives you a chance to push a button before seeing more cutscenes or something.

I wouldn't be surprised if that was a requirement for older systems that got carried over because tradition. Like, an arcade game wouldn't go to the next screen just because you put a quarter in it, it waits until you hit a ready button to confirm you're ready to play the game.

[–] kidney_bean@lemmy.ml 3 points 8 months ago

Thanks for the explanation. I still find it weird that developers spend time on that screen if it servers no real purpose, at least nowadays