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The Outer Wilds. IMO, non-violence-based gameplay design is an underexplored space, especially in 3-D games. The Outer Wilds manages to feel like a fully-fledged game, rather than a traditional walking simulator, using exploration as it's core gameplay loop.
Further, it's main progression system is you, the out-of-game player, learning about the world. There's no abilities you gain or keys you have to find. You unlock new areas, not as a programmed game mechanic, but as a function of reasoning about what you've discovered and gaining insight into how the game world works. Any playthrough could be beaten in about 15 minutes -- there's nothing physically blocking you from triggering the end of the game -- but it takes you 15 hours or so of flying around the solar system to accrue the necessary insight to get there.
It's really a special game.
It’s a toss up for me between Outer Wilds and Subnautica. I found Outer Wilds after playing Subnautica and looking for something with the same feeling.
Anyone that liked Outer Wilds should also play Subnautica. Although the game play is more similar to No Man’s Sky (even though Subnautica is definitely much better than NMS)
I’m playing Subnautica for the first time right now, after hearing it was similar to Outer Wilds. I’m discovering I have a much bigger fear of vast open water than I do for space!
The first Subnautica.
And an amazing soundtrack to match the thrills and sadness of the journey. Dlc was awesome too.
The music towards the end aaa
I wish I had the guts to play it - the anxiety I got from the water-tornados and huge vast emptiness of space, the black hole - the game did such an amazing job at giving me an overwhelming sense of dread that I had to just stop playing. I consider that a compliment towards the game lol
Hey, speaking as someone who hated all the planets (especially the a fog-ridden one I won't spoil)
Part of the reason why I fell in love with this game was the realization that nothing could ever really harm you. The anxiety I feel when exploring the water-tornado planet was always there -- slightly dampened by the understanding that nothing dangerous could ever happen. At most, I was flung up to space. Black hole? Don't worry, you'll just end up far away. I'm always anxious, always fearful. I had to learn to be with those feelings, instead of pushing them away.
This was outer wild's personal message to me: it's okay to feel scared or overwhelmed. It's okay to be crushed by narrowing tunnels or die of oxygen depravation or whatever else the universe can throw at you. You'll always be back in front of a crackling campfire. That's the safety that the game always guarantees you.
Honestly, with enough exposure to outer wilds, I tried doing black hole trick jumps and sometimes even drove my ship right into the tornados for fun.
I really hope you continue playing! This was one of the best games I'd ever played.
You're the first person that actually makes me want to go back and give it another shot, thanks!
Original Myst was like that- you could technically beat the game inside of seconds- if you knew the answer. (Empty world where everyone was sealed inside books- you could free them by freeing one of two heirs. You had to decide which was the “right” heir.)
The puzzles left clues around the entire game to explain things unlocking puzzles
Outer Wilds was such an awesome experience. I listen to the soundtrack sometimes and the emotions rush back, especially a few songs from the DLC.
Tried to get my now-husband to integrate the soundtrack into our wedding, but alas!
And for anyone reading this thread and thinking it sounds worth a try: a) do no further research, go in blind, very important and b) Outer Wilds is the one you want, not to be confused with The Outer Worlds.
I'm so happy this is the top answer. The best game of all time imo. Needs more clones.
I have never played The Outer Wilds, however your description makes the game sound similar to No Mans Sky. Is this a fair assumption?
Beyond being set in space I would say they are pretty different. Outer Wilds is set in a single, hand crafted solar system. The planets are kind of "cutesy" and small. Like you can see the curve of the horizon when you are on each planet because they are each designed as spherical levels you are meant to explore most of.
The space flight mechanics are also pure Newtonian physics ala the Expanse, whereas the ships in no man's fly like planes, not rocket ships.
All that said. If you liked No Man's Sky I think there's a decent chance you'll like Outer Wilds.