this post was submitted on 30 Nov 2023
3 points (100.0% liked)
Gaming
15 readers
2 users here now
A community for informative and interesting gaming content and discussions.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Adaptive difficulty from MGSV. The game doesn't have a difficulty setting. Instead, it adapts to your playstyle to change the way you play. So if you rely on headshots too much, enemies would proceed to wear helmets. You kidnap too many people? Then the enemies plant fake balloon sized humans to distract you. I'd say though that the execution could've been more refined and would've wished for other games to have been inspired by this system.