this post was submitted on 30 Nov 2023
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I'd have to say oooh this is kinda hard. But I think it's "Reventure" and "The way Remastered"

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[–] DavidHallack@alien.top 1 points 11 months ago (2 children)

Doom Eternal - any game that needs to have guiding lights (green this way / red wrong way) just has poor level design. Spend too much time screwing around with the world which drags and drags until you finally get to a fun shoot em upper. and the story is total crap : /

[–] AtlasAntonioAlbert@alien.top 1 points 11 months ago (1 children)

red wrong way

it literally doesn't even have this though, fym? sure it has the green go here to progress but there are other paths to secrets, also the game is literally linear so I don't see the issue with the quest markers.

[–] TheLukeHines@alien.top 1 points 11 months ago

Yeah I mean it’s got green lights on doors that are unlocked and red lights on ones that are locked so you can tell which you can go through without having to approach them. Been pretty standard in gaming for convenience for a loooong time.