this post was submitted on 30 Nov 2023
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I'll go first: playing with other people in multiplayer who are geographically close to you would be very fun.

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[–] ArcTheWolf@alien.top 1 points 11 months ago (3 children)

I'd say actually finishing the game instead of releasing on a date to please the bean counters that only care about the money. I truly miss when making video games was about passion with the money just being a bonus on top of creating something wonderful. Now everything releases broken with the mindset that everyone can just no Man's Sky it and everything will be okay. It's pathetic honestly. I'm so happy that I got to experience video games at their absolute peak but at the same time sad that I didn't realize I was experiencing the peak at the time.

[–] The_Istrix@alien.top 1 points 11 months ago

The only way this will ever happen is if people stop preordering.

[–] mileiforever@alien.top 1 points 11 months ago

Counterpoint: Sometimes those bean counters and C-Suite douchebags are a necessary evil to make sure a game actually gets released. The very opposite of this is Star Citizen where Chris Roberts has just feature creeped the fuck out of the game to a point where there's no way they'll ever hit a 1.0 release of the game imo. Although it very well could just be a total scam too, and a well organized one at that

I remember in 2015 people saying "this game is probably gonna leave alpha/beta in 2018, 2020 at the latest" and here we are, about to turn the calendar to 2024

[–] demonicneon@alien.top 1 points 11 months ago

I get what you’re saying but release dates can be good. Creative industries need deadlines, even personally set ones, otherwise people would never stop tinkering.