this post was submitted on 29 Nov 2023
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[–] Alarmed_Swordfish_25@alien.top 1 points 9 months ago (1 children)

Atleast the voiced npc dialogue in the next Bethesda title will be campy for a reason

[–] Imsimon1236@alien.top 1 points 9 months ago (1 children)

honestly I'm still not convinced Starfield wasn't written by an AI

[–] NorysStorys@alien.top 1 points 9 months ago (1 children)

Nah, not even AI could write something that bland

[–] Imsimon1236@alien.top 1 points 9 months ago (4 children)

My favorite example:

Me: Looting the enemies I just killed

Sam: "Take anything useful, leave anything that's not"

Me: Yeah no fucking shit, dick thong. Literally what'd you think I was gonna do?

[–] Kotanan@alien.top 1 points 9 months ago

I get the feeling Bethesda don’t want to balance the economy around players looting enemies for stuff to sell but can’t think of a way to actually make that work. This is just Todd Howard screaming at the player to make his job easier.

[–] PriorFudge928@alien.top 1 points 9 months ago

Have you seen the screenshots of what people hoard? That is probably the most relevant NPC statement in the whole game.

[–] High_King_Diablo@alien.top 1 points 9 months ago

Pfft, everything is useful at some point for something. Now if you’ll excuse me, I need to go find someone to sell these 10 broken rakes to.

Seriously though, some games end up with mods that make junk useful. Skyrim has one that lets you use the smelter to convert everything in the “junk” tab into crafting mats.

[–] HurrsiaEntertainment@alien.top 1 points 9 months ago

Sam has got to be one of the worst Bethesda characters of all time.