this post was submitted on 29 Nov 2023
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For me is still Silent Hill P. T.

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[–] Jncocontrol@alien.top 0 points 11 months ago (7 children)

StarCraft ghost, the game looked great

[–] Calamity_Jay@alien.top 1 points 11 months ago

It was. I mention in my reply that I actually got to play it.

[–] lucasedps@alien.top 1 points 11 months ago

I was just about to comment that! I know it wouldn't be up for today's standards, but man did it sound great back then.

[–] l0sther0@alien.top 1 points 11 months ago

I was at e3 the year this game was announced and got a hands on demo. To this day I need this game.

[–] PUNCHCAT@alien.top 1 points 11 months ago

There was a playable build!

I kept it on my Amazon wishlist as long as it allowed.

[–] siderinc@alien.top 1 points 11 months ago (1 children)

I played the multi player on E3 back in 2005 which was quite a nice experience

[–] Cadwae@alien.top 1 points 11 months ago

Played it at E3 like 2003. Just out of high school and found a loophole to get in without being in industry. Lived in Cali so went to play WoW. Was one of the first at door opening to play WoW.

But once I played that a bit went over and played Ghosts. Was really fun for a game at that time. Sad they scrapped it.

[–] Ebolatastic@alien.top 1 points 11 months ago (3 children)

If you read about what happened behind the scenes, they created a whole bunch of standalone awesome parts but it didn't tie together at all. I've long speculated that is one of the problems that the Overwatch PvE had.

[–] Klashus@alien.top 1 points 11 months ago (1 children)

I don't why they don't make games like a book/movie write a damn story then make the game fit it. Could even do storyboards like they do for movies setting up the entire game then you would just need to animate it.

[–] LexsportivaF1@alien.top 1 points 11 months ago

The problem the overwatch pve had was greed bruv

[–] King0fThe0zone@alien.top 1 points 11 months ago

That’s the direction too many developers go, you’re creating incohesive environments for the workers with little to no communication. It’s literally why Diablo 4 was so fucked up and still is. They can’t navigate issues because it’s a bundled up mess. I really hope Microsoft sees this and turns Blizzard and Activision away from such nonsense. Another example would be to grab 3 puzzle box of different size and combine them into one. Tf are they thinking…?

[–] Ratfor@alien.top 1 points 11 months ago

Came here to comment this.

I literally bought a game cube, for no other reason, than starcraft ghost was going to launch on it.