this post was submitted on 05 Oct 2023
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Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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On that topic, I was really disappointed with the way her story just kind of... Went away? After the attack in act 2 and the subsequent conversation with Karlach, I was incredibly invested in Mol's story, helping her, and helping Karlach save what she sees as a small her from some of the pain she suffered.
But then we got to act 3 and I literally didn't find any story threads to continue with. The previous problem presented solved itself off-screen, Mol flipped from "I will kill for these kids" to "who?", Karlach never brought it up again, and there was no noteworthy dialogue with Mol other than "buy some stuff or fuck off".
Act 3 felt like it had a lot of unresolved story threads, early ends, and bugs resulting in the aforementioned problems, but this one really stands out to me. It's like I watched someone set up a whole domino sequence, flick the first one, and 70% of the way through a domino missed and the builder just told me that was supposed to happen and left.
So, spoiler, but you can find her contract with Raphael in the house of hope. Then you can go back to her and give her back. This turns her into an ally at the end that gives you a very powerful buff.
She only becomes an ally if you don't ask her about the contract. If you ask her about it she gets mad and stops talking to you.
No. I told her and I gave her her contract and we were best friends.
Really? I told her and she shut me down so hard i had to save scum. Ill try it again next time I'm in the guild hall.
I don't know. I had her buff at the end and I feel like she was tense to take it but friendly afterward. I suspect the relationship depends on what happens in act 1 and 2.
I had actually heard that giving her her contract causes her to just get pissed at you and do nothing. I'm not clear on what the strange conditionals there are, as I simply didn't find the contract (even though I swear I found everything and then some in the House of Hope) and am working entirely on second-hand experiences.
Still feels incredibly lackluster, tbh. Tying it to a companion (side?)quest via Karlach, or at least letting Mol half admit to you what happened and prompting a quest log entry or... something, could have made it feel far more significant and meaningful.
I feel like the dialogues options can have a big and lasting impact with many characters. Maybe it depends on stuff happening in both act 1 and act 2.
I admit it could be more. But on the other hand I see most tiefling settle for their life once they reach Baldur's Gate. We get a closure with them at least. We could get more, but there's already so much in act 3 I'm almost glad there isn't more lol. ^^
Yeah, you can really feel the cut content in act 3. There is an "end" to her story as the other reply says but it does feel a bit too minor. I wish we knew more about her