this post was submitted on 22 Jun 2023
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[–] Gordon_Freeman@kbin.social 4 points 1 year ago (1 children)

Finally comes the news that the Master Collection won't support keyboard and mouse. Konami launched and then took down the game's Steam page but, for the brief period it was up, it contained this text: "Notice: Metal Gear Solid–Master Collection Version requires a controller in order to play. Playing with a keyboard and mouse isn’t supported."

https://www.pcgamer.com/the-metal-gear-solid-collection-is-including-the-non-canon-game-kojima-hates/

[–] PrinzKasper@kbin.social 2 points 1 year ago (1 children)

Makes me wonder if these versions are going to have any advantages over just emulating the originals, and MGS1 and 2 even had official PC releases with fan mods to patch them.

[–] PlainsKeeper316@kbin.social 2 points 1 year ago* (last edited 1 year ago) (2 children)

There are some pressure sensitive controls in, at least, MGS3 that relied on the dualshock's capabilities. I assume there will be adjustments to that. It was a barrier when I tried to emulate it.

[–] DinnerSkinner@kbin.social 2 points 1 year ago (2 children)

You mean for the sticks or triggers? Steam Input has features to emulate that on most controllers I believe.

[–] PlainsKeeper316@kbin.social 1 points 1 year ago

I think it was the triggers. There are definitely ways to make steam gear work. I didn't mess with it too long, because I was just experimenting with steam deck emulation to see what would run.

[–] ImHereForVorePorn@yiffit.net 1 points 1 year ago

Buttons, DualShock 2 and 3 had pressure sensitive buttons

[–] Bucket_of_Truth@kbin.social 2 points 1 year ago (1 children)

It could be possible to make a different controller profile for those sections, switch the pressure controls to the triggers maybe?

[–] PlainsKeeper316@kbin.social 1 points 1 year ago

Absolutely, I just didn't mess with it too long, because I just wanted to see if it would run on the steam deck.